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eric
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matrix
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4ea6cadd2fe8fa2af59694e514465cf94bc9fec0
matrix
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shaders
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Rezmason
4ea6cadd2f
Fixing some y-flip related stuff in the rain pass fragment shader. Consolidating and changing the type of a bunch of info in the config uniform. Improving the code comments.
2021-10-30 20:05:07 -07:00
..
glsl
Ported the rain fragment shader to wgsl. Made a small change in both to the function that resolves the glyph symbol float to the coordinate of a glyph in the MSDF texture.
2021-10-30 14:49:06 -07:00
wgsl
Fixing some y-flip related stuff in the rain pass fragment shader. Consolidating and changing the type of a bunch of info in the config uniform. Improving the code comments.
2021-10-30 20:05:07 -07:00