Files
matrix/js/main.js

74 lines
2.4 KiB
JavaScript

import { makeFullScreenQuad, makePipeline } from "./utils.js";
import makeConfig from "./config.js"; // The settings of the effect, specified in the URL query params
import makeRain from "./rainPass.js";
import makeBloomPass from "./bloomPass.js";
import makePalettePass from "./palettePass.js";
import makeStripePass from "./stripePass.js";
import makeImagePass from "./imagePass.js";
import makeResurrectionPass from "./resurrectionPass.js";
const canvas = document.createElement("canvas");
document.body.appendChild(canvas);
document.addEventListener("touchmove", (e) => e.preventDefault(), {
passive: false,
});
const regl = createREGL({
canvas,
extensions: ["OES_texture_half_float", "OES_texture_half_float_linear"],
// These extensions are also needed, but Safari misreports that they are missing
optionalExtensions: ["EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "OES_standard_derivatives"],
});
const effects = {
none: null,
plain: makePalettePass,
customStripes: makeStripePass,
stripes: makeStripePass,
pride: makeStripePass,
transPride: makeStripePass,
trans: makeStripePass,
image: makeImagePass,
resurrection: makeResurrectionPass,
resurrections: makeResurrectionPass,
};
const config = makeConfig(window.location.search);
const resize = () => {
canvas.width = Math.ceil(canvas.clientWidth * config.resolution);
canvas.height = Math.ceil(canvas.clientHeight * config.resolution);
};
window.onresize = resize;
resize();
const dimensions = { width: 1, height: 1 };
document.body.onload = async () => {
// All this takes place in a full screen quad.
const fullScreenQuad = makeFullScreenQuad(regl);
const effectName = config.effect in effects ? config.effect : "plain";
const pipeline = makePipeline([makeRain, makeBloomPass, effects[effectName]], (p) => p.outputs, regl, config);
const screenUniforms = { tex: pipeline[pipeline.length - 1].outputs.primary };
const drawToScreen = regl({ uniforms: screenUniforms });
await Promise.all(pipeline.map((step) => step.ready));
const tick = regl.frame(({ viewportWidth, viewportHeight }) => {
// tick.cancel();
if (dimensions.width !== viewportWidth || dimensions.height !== viewportHeight) {
dimensions.width = viewportWidth;
dimensions.height = viewportHeight;
for (const step of pipeline) {
step.resize(viewportWidth, viewportHeight);
}
}
fullScreenQuad(() => {
for (const step of pipeline) {
step.render();
}
drawToScreen();
});
});
};