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eric
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matrix
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4add0c3324cc094d6048e1ea811bb6bf3f906418
matrix
/
js
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Rezmason
4add0c3324
The renderer now accepts a density parameter, that multiplies the columns.
...
Glyph depth now impacts brightness. Raindrops now move forward at a steady speed.
2021-09-05 21:58:00 -07:00
..
bloomPass.js
Bloom pass can now be disabled.
2021-09-05 15:52:42 -07:00
config.js
The renderer now accepts a density parameter, that multiplies the columns.
2021-09-05 21:58:00 -07:00
imagePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
main.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
palettePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
renderer.js
The renderer now accepts a density parameter, that multiplies the columns.
2021-09-05 21:58:00 -07:00
stripePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
utils.js
Glyphs in the renderer are now independent quads.
2021-09-03 22:34:46 -07:00