This website requires JavaScript.
Explore
Help
Register
Sign In
eric
/
matrix
Watch
1
Star
0
Fork
0
You've already forked matrix
mirror of
https://github.com/Rezmason/matrix.git
synced
2026-04-14 12:29:30 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3843dd90d1b99042141a8f354e430f090dd164f1
matrix
/
js
History
Rezmason
3843dd90d1
Moving bloom strength math to the combine steps, and fixing a redundant multiply issue in the REGL based renderer
2022-10-04 21:53:53 -07:00
..
regl
Moving bloom strength math to the combine steps, and fixing a redundant multiply issue in the REGL based renderer
2022-10-04 21:53:53 -07:00
webgpu
Moving bloom strength math to the combine steps, and fixing a redundant multiply issue in the REGL based renderer
2022-10-04 21:53:53 -07:00
camera.js
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
colorToRGB.js
Palette pass now accepts colors regardless of their color space
2022-09-29 22:15:01 -07:00
config.js
Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
2022-10-03 23:45:56 -07:00
main.js
Detect and advise against running through SwiftShader
2022-10-02 13:20:50 -07:00