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https://github.com/Rezmason/matrix.git
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170 lines
4.6 KiB
JavaScript
170 lines
4.6 KiB
JavaScript
import { makeFullScreenQuad, makePipeline } from "./utils.js";
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import fetchLibraries from "../fetchLibraries.js";
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import makeRain from "./rainPass.js";
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import makeBloomPass from "./bloomPass.js";
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import makePalettePass from "./palettePass.js";
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import makeStripePass from "./stripePass.js";
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import makeImagePass from "./imagePass.js";
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import makeMirrorPass from "./mirrorPass.js";
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import { setupCamera, cameraCanvas, cameraAspectRatio } from "../utils/camera.js";
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const effects = {
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none: null,
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plain: makePalettePass,
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palette: makePalettePass,
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customStripes: makeStripePass,
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stripes: makeStripePass,
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pride: makeStripePass,
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transPride: makeStripePass,
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trans: makeStripePass,
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image: makeImagePass,
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mirror: makeMirrorPass,
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};
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let createREGL, glMatrix;
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export const init = async (canvas) => {
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const libraries = await fetchLibraries();
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createREGL = libraries.createREGL;
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glMatrix = libraries.glMatrix;
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const resize = () => {
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const devicePixelRatio = window.devicePixelRatio ?? 1;
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canvas.width = Math.ceil(canvas.clientWidth * devicePixelRatio * rain.resolution);
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canvas.height = Math.ceil(canvas.clientHeight * devicePixelRatio * rain.resolution);
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};
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const doubleClick = () => {
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if (!document.fullscreenEnabled && !document.webkitFullscreenEnabled) {
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return;
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}
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if (document.fullscreenElement != null) {
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document.exitFullscreen();
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return;
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}
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if (canvas.webkitRequestFullscreen != null) {
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canvas.webkitRequestFullscreen();
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} else {
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canvas.requestFullscreen();
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}
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};
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const extensions = ["OES_texture_half_float", "OES_texture_half_float_linear"];
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// These extensions are also needed, but Safari misreports that they are missing
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const optionalExtensions = [
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"EXT_color_buffer_half_float",
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"WEBGL_color_buffer_float",
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"OES_standard_derivatives",
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];
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const regl = createREGL({ canvas, pixelRatio: 1, extensions, optionalExtensions });
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const cache = new Map();
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const rain = { canvas, resize, doubleClick, cache, regl, resolution: 1 };
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window.addEventListener("dblclick", doubleClick);
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window.addEventListener("resize", resize);
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resize();
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return rain;
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};
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export const formulate = async (rain, config) => {
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if (rain.destroyed) {
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throw new Error("Cannot formulate a destroyed rain instance.");
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}
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const { resize, canvas, cache, regl } = rain;
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rain.resolution = config.resolution;
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resize();
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const dimensions = { width: 1, height: 1 };
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if (config.useCamera) {
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await setupCamera();
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}
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const cameraTex = regl.texture(cameraCanvas);
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// All this takes place in a full screen quad.
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const fullScreenQuad = makeFullScreenQuad(regl);
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const effectName = config.effect in effects ? config.effect : "palette";
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const context = { regl, cache, config, cameraTex, cameraAspectRatio, glMatrix };
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const pipeline = makePipeline(context, [makeRain, makeBloomPass, effects[effectName]]);
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const screenUniforms = { tex: pipeline[pipeline.length - 1].outputs.primary };
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const drawToScreen = regl({ uniforms: screenUniforms });
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await Promise.all(pipeline.map((step) => step.ready));
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pipeline.forEach((step) => step.setSize(canvas.width, canvas.height));
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dimensions.width = canvas.width;
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dimensions.height = canvas.height;
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const targetFrameTimeMilliseconds = 1000 / config.fps;
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let last = NaN;
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resetREGLTime: {
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const reset = regl.frame((o) => {
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o.time = 0;
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o.tick = 0;
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reset.cancel();
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});
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}
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const tick = regl.frame(({ viewportWidth, viewportHeight }) => {
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if (config.once) {
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tick.cancel();
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}
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const now = regl.now() * 1000;
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if (isNaN(last)) {
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last = now;
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}
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const shouldRender =
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config.fps >= 60 || now - last >= targetFrameTimeMilliseconds || config.once == true;
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if (shouldRender) {
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while (now - targetFrameTimeMilliseconds > last) {
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last += targetFrameTimeMilliseconds;
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}
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}
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if (config.useCamera) {
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cameraTex(cameraCanvas);
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}
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if (dimensions.width !== viewportWidth || dimensions.height !== viewportHeight) {
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dimensions.width = viewportWidth;
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dimensions.height = viewportHeight;
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for (const step of pipeline) {
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step.setSize(viewportWidth, viewportHeight);
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}
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}
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fullScreenQuad(() => {
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for (const step of pipeline) {
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step.execute(shouldRender);
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}
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drawToScreen();
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});
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});
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if (rain.tick != null) {
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rain.tick.cancel();
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}
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rain.tick = tick;
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};
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export const destroy = (rain) => {
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if (rain.destroyed) {
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return;
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}
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const { regl, cache, resize, doubleClick, tick, canvas } = rain;
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window.removeEventListener("resize", resize);
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window.removeEventListener("dblclick", doubleClick);
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cache.clear();
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tick.cancel(); // stop RAF
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regl.destroy(); // release all GPU resources & event listeners
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rain.destroyed = true;
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};
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export const type = "regl";
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