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eric
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matrix
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17b6d7b9aa0de1314e80b6864d28f3ed369588aa
matrix
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shaders
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wgsl
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Rezmason
17b6d7b9aa
Fixing a math bug in the WGSL rain pass
2021-12-11 23:15:50 -08:00
..
bloomBlur.wgsl
Rewrote the WebGPU bloom pass based on the classic Unreal solution of blurring and combining the levels of an image pyramid. Fixed the regl bloom pass to use the downscaled blurred mipmap levels to build the first pyramid.
2021-11-14 23:09:29 -08:00
bloomCombine.wgsl
Moving bloomPass's pyramids off of mipmaps fixes its appearance in Firefox Nightly
2021-12-06 07:34:04 -08:00
endPass.wgsl
Adding some more comments. Destructuring the context object in the pass modules. A little code cleanup in bloomPass. Changing the endPass sampler to be cheaper.
2021-11-15 01:05:05 -08:00
imagePass.wgsl
Fixing a vague comment that got pasted to all the post processing passes.
2021-11-14 09:04:41 -08:00
palettePass.wgsl
Fixing a vague comment that got pasted to all the post processing passes.
2021-11-14 09:04:41 -08:00
rainPass.wgsl
Fixing a math bug in the WGSL rain pass
2021-12-11 23:15:50 -08:00
resurrectionPass.wgsl
Fixing a vague comment that got pasted to all the post processing passes.
2021-11-14 09:04:41 -08:00
stripePass.wgsl
Fixing a vague comment that got pasted to all the post processing passes.
2021-11-14 09:04:41 -08:00