import makeConfig from "./config.js"; const canvas = document.createElement("canvas"); document.body.appendChild(canvas); document.addEventListener("touchmove", (e) => e.preventDefault(), { passive: false, }); const supportsWebGPU = async () => { return window.GPUQueue != null && navigator.gpu != null && navigator.gpu.getPreferredCanvasFormat != null; }; document.body.onload = async () => { const urlParams = Object.fromEntries(new URLSearchParams(window.location.search).entries()); const config = makeConfig(urlParams); const useWebGPU = (await supportsWebGPU()) && ["webgpu"].includes(config.renderer?.toLowerCase()); const solution = import(`./${useWebGPU ? "webgpu" : "regl"}/main.js`); (await solution).default(canvas, config); };