import { makeFullScreenQuad, makePipeline } from "./utils.js"; import makeRain from "./rainPass.js"; import makeBloomPass from "./bloomPass.js"; import makePalettePass from "./palettePass.js"; import makeStripePass from "./stripePass.js"; import makeImagePass from "./imagePass.js"; import makeQuiltPass from "./quiltPass.js"; import makeMirrorPass from "./mirrorPass.js"; import { setupCamera, cameraCanvas, cameraAspectRatio } from "../camera.js"; import getLKG from "./lkgHelper.js"; const effects = { none: null, plain: makePalettePass, palette: makePalettePass, customStripes: makeStripePass, stripes: makeStripePass, pride: makeStripePass, transPride: makeStripePass, trans: makeStripePass, image: makeImagePass, mirror: makeMirrorPass, }; const dimensions = { width: 1, height: 1 }; const loadJS = (src) => new Promise((resolve, reject) => { const tag = document.createElement("script"); tag.onload = resolve; tag.onerror = reject; tag.src = src; document.body.appendChild(tag); }); export default async (canvas, config) => { await Promise.all([loadJS("lib/regl.min.js"), loadJS("lib/gl-matrix.js")]); const resize = () => { const devicePixelRatio = window.devicePixelRatio ?? 1; canvas.width = Math.ceil(canvas.clientWidth * devicePixelRatio * config.resolution); canvas.height = Math.ceil(canvas.clientHeight * devicePixelRatio * config.resolution); }; window.onresize = resize; if (document.fullscreenEnabled || document.webkitFullscreenEnabled) { window.ondblclick = () => { if (document.fullscreenElement == null) { if (canvas.webkitRequestFullscreen != null) { canvas.webkitRequestFullscreen(); } else { canvas.requestFullscreen(); } } else { document.exitFullscreen(); } }; } resize(); if (config.useCamera) { await setupCamera(); } const extensions = ["OES_texture_half_float", "OES_texture_half_float_linear"]; // These extensions are also needed, but Safari misreports that they are missing const optionalExtensions = ["EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "OES_standard_derivatives"]; switch (config.testFix) { case "fwidth_10_1_2022_A": extensions.push("OES_standard_derivatives"); break; case "fwidth_10_1_2022_B": optionalExtensions.forEach((ext) => extensions.push(ext)); extensions.length = 0; break; } const regl = createREGL({ canvas, pixelRatio: 1, extensions, optionalExtensions }); const cameraTex = regl.texture(cameraCanvas); const lkg = await getLKG(config.useHoloplay, true); // All this takes place in a full screen quad. const fullScreenQuad = makeFullScreenQuad(regl); const effectName = config.effect in effects ? config.effect : "palette"; const context = { regl, config, lkg, cameraTex, cameraAspectRatio }; const pipeline = makePipeline(context, [makeRain, makeBloomPass, effects[effectName], makeQuiltPass]); const screenUniforms = { tex: pipeline[pipeline.length - 1].outputs.primary }; const drawToScreen = regl({ uniforms: screenUniforms }); await Promise.all(pipeline.map((step) => step.ready)); const targetFrameTimeMilliseconds = 1000 / config.fps; let last = NaN; const tick = regl.frame(({ viewportWidth, viewportHeight }) => { if (config.once) { tick.cancel(); } const now = regl.now() * 1000; if (isNaN(last)) { last = now; } const shouldRender = config.fps >= 60 || now - last >= targetFrameTimeMilliseconds || config.once == true; if (shouldRender) { while (now - targetFrameTimeMilliseconds > last) { last += targetFrameTimeMilliseconds; } } if (config.useCamera) { cameraTex(cameraCanvas); } if (dimensions.width !== viewportWidth || dimensions.height !== viewportHeight) { dimensions.width = viewportWidth; dimensions.height = viewportHeight; for (const step of pipeline) { step.setSize(viewportWidth, viewportHeight); } } fullScreenQuad(() => { for (const step of pipeline) { step.execute(shouldRender); } drawToScreen(); }); }); };