import { makeFullScreenQuad, makePipeline } from "./utils.js"; import makeConfig from "./config.js"; import makeMatrixRenderer from "./renderer.js"; import makeBloomPass from "./bloomPass.js"; import makePalettePass from "./palettePass.js"; import makeStripePass from "./stripePass.js"; import makeImagePass from "./imagePass.js"; import makeResurrectionPass from "./resurrectionPass.js"; const canvas = document.createElement("canvas"); document.body.appendChild(canvas); document.addEventListener("touchmove", e => e.preventDefault(), { passive: false }); const regl = createREGL({ canvas, extensions: ["OES_texture_half_float", "OES_texture_half_float_linear"], // These extensions are also needed, but Safari misreports that they are missing optionalExtensions: [ "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "OES_standard_derivatives" ] }); const effects = { none: null, plain: makePalettePass, customStripes: makeStripePass, stripes: makeStripePass, pride: makeStripePass, image: makeImagePass, resurrection: makeResurrectionPass, resurrections: makeResurrectionPass }; const config = makeConfig(window.location.search); const resolution = config.resolution; const effect = config.effect in effects ? config.effect : "plain"; const resize = () => { canvas.width = Math.ceil(canvas.clientWidth * resolution); canvas.height = Math.ceil(canvas.clientHeight * resolution); }; window.onresize = resize; resize(); const dimensions = { width: 1, height: 1 }; document.body.onload = async () => { // All this takes place in a full screen quad. const fullScreenQuad = makeFullScreenQuad(regl); const pipeline = makePipeline( [ makeMatrixRenderer, effect === "none" ? null : makeBloomPass, effects[effect] ], p => p.outputs, regl, config ); const drawToScreen = regl({ uniforms: { tex: pipeline[pipeline.length - 1].outputs.primary } }); await Promise.all(pipeline.map(({ ready }) => ready)); const tick = regl.frame(({ viewportWidth, viewportHeight }) => { // tick.cancel(); if ( dimensions.width !== viewportWidth || dimensions.height !== viewportHeight ) { dimensions.width = viewportWidth; dimensions.height = viewportHeight; for (const pass of pipeline) { pass.resize(viewportWidth, viewportHeight); } } fullScreenQuad(() => { for (const pass of pipeline) { pass.render(); } drawToScreen(); }); }); };