import { makeFullScreenQuad, makePipeline } from "./utils.js"; import makeRain from "./rainPass.js"; import makeBloomPass from "./bloomPass.js"; import makePalettePass from "./palettePass.js"; import makeStripePass from "./stripePass.js"; import makeImagePass from "./imagePass.js"; import makeResurrectionPass from "./resurrectionPass.js"; import makeQuiltPass from "./quiltPass.js"; import * as HoloPlayCore from "../../lib/holoplaycore.module.js"; const effects = { none: null, plain: makePalettePass, customStripes: makeStripePass, stripes: makeStripePass, pride: makeStripePass, transPride: makeStripePass, trans: makeStripePass, image: makeImagePass, resurrection: makeResurrectionPass, resurrections: makeResurrectionPass, }; const dimensions = { width: 1, height: 1 }; const loadJS = (src) => new Promise((resolve, reject) => { const tag = document.createElement("script"); tag.onload = resolve; tag.onerror = reject; tag.src = src; document.body.appendChild(tag); }); export default async (canvas, config) => { await Promise.all([loadJS("lib/regl.js"), loadJS("lib/gl-matrix.js")]); const resize = () => { canvas.width = Math.ceil(canvas.clientWidth * config.resolution); canvas.height = Math.ceil(canvas.clientHeight * config.resolution); }; window.onresize = resize; resize(); const regl = createREGL({ canvas, extensions: ["OES_texture_half_float", "OES_texture_half_float_linear"], // These extensions are also needed, but Safari misreports that they are missing optionalExtensions: ["EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "OES_standard_derivatives"], }); const lkg = await new Promise((resolve, reject) => { const client = new HoloPlayCore.Client((data) => { /* data = { devices: [ { buttons: [ 0, 0, 0, 0 ], calibration: { DPI: { value: 324 }, center: { value: 0.15018756687641144 }, configVersion: "3.0", flipImageX: { value: 0 }, flipImageY: { value: 0 }, flipSubp: { value: 0 }, fringe: { value: 0 }, invView: { value: 1 }, pitch: { value: 52.58013153076172 }, screenH: { value: 2048 }, screenW: { value: 1536 }, slope: { value: -7.145165920257568 }, verticalAngle: { value: 0 }, viewCone: { value: 40 } }, defaultQuilt: { quiltAspect: 0.75, quiltX: 3840, quiltY: 3840, tileX: 8, tileY: 6 }, hardwareVersion: "portrait", hwid: "LKG-P11063", index: 0, joystickIndex: -1, state: "ok", unityIndex: 1, windowCoords: [ 1440, 900 ] } ], error: 0, version: "1.2.2" }; /**/ if (data.devices.length === 0) { resolve({ tileX: 1, tileY: 1, fov: 90 }); return; } const device = data.devices[0]; const defaultQuilt = device.defaultQuilt; const {quiltX, quiltY, tileX, tileY} = defaultQuilt; const fov = 15; // But is it? const calibration = Object.fromEntries( Object.entries(device.calibration) .map(([key, value]) => ([key, value.value])) .filter(([key, value]) => (value != null)) ); const screenInches = calibration.screenW / calibration.DPI; const pitch = calibration.pitch * screenInches * Math.cos(Math.atan(1.0 / calibration.slope)); const tilt = calibration.screenH / (calibration.screenW * calibration.slope) * (calibration.flipImageX * 2 - 1); const subp = 1 / (calibration.screenW * 3); const quiltViewPortion = [ (Math.floor(quiltX / tileX) * tileX) / quiltX, (Math.floor(quiltY / tileY) * tileY) / quiltY, ]; const output = { ...defaultQuilt, ...calibration, pitch, tilt, subp, quiltViewPortion, fov }; resolve(output); }, reject); }); // All this takes place in a full screen quad. const fullScreenQuad = makeFullScreenQuad(regl); const effectName = config.effect in effects ? config.effect : "plain"; const pipeline = makePipeline({ regl, config, lkg }, [makeRain, makeBloomPass, effects[effectName], makeQuiltPass]); const screenUniforms = { tex: pipeline[pipeline.length - 1].outputs.primary }; const drawToScreen = regl({ uniforms: screenUniforms }); await Promise.all(pipeline.map((step) => step.ready)); const tick = regl.frame(({ viewportWidth, viewportHeight }) => { // tick.cancel(); if (dimensions.width !== viewportWidth || dimensions.height !== viewportHeight) { dimensions.width = viewportWidth; dimensions.height = viewportHeight; for (const step of pipeline) { step.setSize(viewportWidth, viewportHeight); } } fullScreenQuad(() => { for (const step of pipeline) { step.execute(); } drawToScreen(); }); }); };