Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.

Adding the canvas context's preferred format to the shared pass context (named "canvasFormat").
Added a placeholder bloomPass, which the existing passes now receive input from.
This commit is contained in:
Rezmason
2021-11-09 20:06:59 -08:00
parent f0f422e933
commit f4130013f4
9 changed files with 163 additions and 59 deletions

View File

@@ -38,7 +38,7 @@ const numVerticesPerQuad = 2 * 3;
// in screen space.
export default (context, getInputs) => {
const { config, adapter, device, canvasContext, timeBuffer } = context;
const { config, device, timeBuffer, canvasFormat } = context;
// Expand and convert stripe colors into 1D texture data
const stripeColors =
@@ -64,8 +64,6 @@ export default (context, getInputs) => {
],
};
const presentationFormat = canvasContext.getPreferredFormat(adapter);
let renderPipeline;
let configBuffer;
let output;
@@ -85,7 +83,7 @@ export default (context, getInputs) => {
entryPoint: "fragMain",
targets: [
{
format: presentationFormat,
format: canvasFormat,
},
],
},
@@ -97,7 +95,7 @@ export default (context, getInputs) => {
const setSize = (width, height) => {
output?.destroy();
output = makePassFBO(device, width, height, presentationFormat);
output = makePassFBO(device, width, height, canvasFormat);
};
const getOutputs = () => ({
@@ -107,7 +105,7 @@ export default (context, getInputs) => {
const execute = (encoder) => {
const inputs = getInputs();
const tex = inputs.primary;
const bloomTex = inputs.primary; // TODO: bloom
const bloomTex = inputs.bloom; // TODO: bloom
const renderBindGroup = makeBindGroup(device, renderPipeline, 0, [
configBuffer,
timeBuffer,