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https://github.com/Rezmason/matrix.git
synced 2026-04-18 14:19:30 -07:00
Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.
Adding the canvas context's preferred format to the shared pass context (named "canvasFormat"). Added a placeholder bloomPass, which the existing passes now receive input from.
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@@ -12,7 +12,7 @@ import { loadShader, makeUniformBuffer, makePassFBO, makePass } from "./utils.js
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const numVerticesPerQuad = 2 * 3;
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export default (context, getInputs) => {
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const { config, adapter, device, canvasContext, timeBuffer } = context;
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const { config, device, timeBuffer, canvasFormat } = context;
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const linearSampler = device.createSampler({
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magFilter: "linear",
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@@ -29,8 +29,6 @@ export default (context, getInputs) => {
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],
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};
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const presentationFormat = canvasContext.getPreferredFormat(adapter);
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let renderPipeline;
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let configBuffer;
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let output;
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@@ -50,7 +48,7 @@ export default (context, getInputs) => {
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entryPoint: "fragMain",
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targets: [
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{
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format: presentationFormat,
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format: canvasFormat,
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},
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],
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},
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@@ -62,7 +60,7 @@ export default (context, getInputs) => {
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const setSize = (width, height) => {
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output?.destroy();
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output = makePassFBO(device, width, height, presentationFormat);
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output = makePassFBO(device, width, height, canvasFormat);
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};
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const getOutputs = () => ({
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@@ -72,7 +70,7 @@ export default (context, getInputs) => {
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const execute = (encoder) => {
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const inputs = getInputs();
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const tex = inputs.primary;
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const bloomTex = inputs.primary; // TODO: bloom
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const bloomTex = inputs.bloom; // TODO: bloom
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const renderBindGroup = makeBindGroup(device, renderPipeline, 0, [configBuffer, timeBuffer, linearSampler, tex.createView(), bloomTex.createView()]);
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renderPassConfig.colorAttachments[0].view = output.createView();
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