Added WebGPU support and added caching to the WebGPU version.

This commit is contained in:
Rezmason
2025-05-05 19:07:36 -07:00
parent 664f484723
commit f3cd449c7d
13 changed files with 129 additions and 84 deletions

View File

@@ -1,6 +1,14 @@
const loadTexture = async (device, url) => {
const loadTexture = async (device, cache, url) => {
const key = url;
if (cache.has(key)) {
return cache.get(key);
}
let texture;
if (url == null) {
return device.createTexture({
texture = device.createTexture({
size: [1, 1, 1],
format: "rgba8unorm",
usage:
@@ -8,23 +16,25 @@ const loadTexture = async (device, url) => {
GPUTextureUsage.COPY_DST |
GPUTextureUsage.RENDER_ATTACHMENT,
});
} else {
const response = await fetch(url);
const data = await response.blob();
const source = await createImageBitmap(data);
const size = [source.width, source.height, 1];
texture = device.createTexture({
size,
format: "rgba8unorm",
usage:
GPUTextureUsage.TEXTURE_BINDING |
GPUTextureUsage.COPY_DST |
GPUTextureUsage.RENDER_ATTACHMENT,
});
device.queue.copyExternalImageToTexture({ source, flipY: true }, { texture }, size);
}
const response = await fetch(url);
const data = await response.blob();
const source = await createImageBitmap(data);
const size = [source.width, source.height, 1];
const texture = device.createTexture({
size,
format: "rgba8unorm",
usage:
GPUTextureUsage.TEXTURE_BINDING |
GPUTextureUsage.COPY_DST |
GPUTextureUsage.RENDER_ATTACHMENT,
});
device.queue.copyExternalImageToTexture({ source, flipY: true }, { texture }, size);
cache.set(key, texture);
return texture;
};
@@ -53,9 +63,9 @@ const makeComputeTarget = (device, size, mipLevelCount = 1) =>
GPUTextureUsage.STORAGE_BINDING,
});
const loadShader = async (device, url) => {
const response = await fetch(url);
const code = await response.text();
const loadShader = async (device, code /*text*/) => {
// const response = await fetch(url);
// const code = await response.text();
return {
code,
module: device.createShaderModule({ code }),