Cursors are now much more robustly detected, and the debug view— previously called the computation texture— now resembles BUF's behind-the-scenes VFX footage. Isolated the isometric camera option from the debug view

This commit is contained in:
Rezmason
2022-09-08 23:12:58 -07:00
parent 77d6176fd5
commit ed49105c69
8 changed files with 55 additions and 43 deletions

View File

@@ -1,9 +1,13 @@
TODO:
Create a Resurrections font
Icomoon
Unicode PUA
Reformulate the basis
https://buf.com/films/the-matrix-resurrections
Base cursors and other colors on BUF clip
Show this stuff for showComputationTexture
Show this stuff for showDebugView
Pixel grill?
Tune the colors
Maybe glow can be an SDF-derived effect instead, look into it
@@ -29,10 +33,6 @@ Playdate version
https://sdk.play.date/1.12.3/Inside%20Playdate.html#pdxinfo
Menu later?
Create a Resurrections font
Icomoon
Unicode PUA
Resurrections
Support anomaly streaks
MSDF