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https://github.com/Rezmason/matrix.git
synced 2026-04-18 14:19:30 -07:00
Added textures to base and glint shapes.
This commit is contained in:
114
js/config.js
114
js/config.js
@@ -1,59 +1,68 @@
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const fonts = {
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coptic: {
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// The script the Gnostic codices were written in
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glyphTexURL: "assets/coptic_msdf.png",
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glyphMSDFURL: "assets/coptic_msdf.png",
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glyphSequenceLength: 32,
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glyphTextureGridSize: [8, 8],
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},
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gothic: {
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// The script the Codex Argenteus was written in
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glyphTexURL: "assets/gothic_msdf.png",
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glyphMSDFURL: "assets/gothic_msdf.png",
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glyphSequenceLength: 27,
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glyphTextureGridSize: [8, 8],
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},
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matrixcode: {
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// The glyphs seen in the film trilogy
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glyphTexURL: "assets/matrixcode_msdf.png",
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glyphMSDFURL: "assets/matrixcode_msdf.png",
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glyphSequenceLength: 57,
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glyphTextureGridSize: [8, 8],
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},
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megacity: {
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// The glyphs seen in the film trilogy
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glyphTexURL: "assets/megacity_msdf.png",
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glyphMSDFURL: "assets/megacity_msdf.png",
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glyphSequenceLength: 64,
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glyphTextureGridSize: [8, 8],
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},
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resurrections: {
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// The glyphs seen in the film trilogy
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glyphTexURL: "assets/resurrections_msdf.png",
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glintTexURL: "assets/resurrections_glint_msdf.png",
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glyphMSDFURL: "assets/resurrections_msdf.png",
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glintMSDFURL: "assets/resurrections_glint_msdf.png",
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glyphSequenceLength: 135,
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glyphTextureGridSize: [13, 12],
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},
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huberfishA: {
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glyphTexURL: "assets/huberfish_a_msdf.png",
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glyphMSDFURL: "assets/huberfish_a_msdf.png",
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glyphSequenceLength: 34,
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glyphTextureGridSize: [6, 6],
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},
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huberfishD: {
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glyphTexURL: "assets/huberfish_d_msdf.png",
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glyphMSDFURL: "assets/huberfish_d_msdf.png",
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glyphSequenceLength: 34,
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glyphTextureGridSize: [6, 6],
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},
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gtarg_tenretniolleh: {
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glyphTexURL: "assets/gtarg_tenretniolleh_msdf.png",
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glyphMSDFURL: "assets/gtarg_tenretniolleh_msdf.png",
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glyphSequenceLength: 36,
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glyphTextureGridSize: [6, 6],
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},
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gtarg_alientext: {
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glyphTexURL: "assets/gtarg_alientext_msdf.png",
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glyphMSDFURL: "assets/gtarg_alientext_msdf.png",
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glyphSequenceLength: 38,
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glyphTextureGridSize: [8, 5],
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},
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};
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const textureURLs = {
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sand: "assets/sand.png",
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pixels: "assets/pixel_grid.png",
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mesh: "assets/mesh.png",
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metal: "assets/metal.png",
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};
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const defaults = {
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font: "matrixcode",
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baseTexture: null, // The name of the texture to apply to the base layer of the glyphs
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glintTexture: null, // The name of the texture to apply to the glint layer of the glyphs
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useCamera: false,
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backgroundColor: [0, 0, 0], // The color "behind" the glyphs
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isolateCursor: true, // Whether the "cursor"— the brightest glyph at the bottom of a raindrop— has its own color
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@@ -70,8 +79,8 @@ const defaults = {
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cycleFrameSkip: 1, // The global minimum number of frames between glyphs cycling
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baseBrightness: -0.5, // The brightness of the glyphs, before any effects are applied
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baseContrast: 1.1, // The contrast of the glyphs, before any effects are applied
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glintBrightness: -2, // The brightness of the glints, before any effects are applied
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glintContrast: 3, // The contrast of the glints, before any effects are applied
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glintBrightness: -1.5, // The brightness of the glints, before any effects are applied
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glintContrast: 2.5, // The contrast of the glints, before any effects are applied
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brightnessOverride: 0.0, // A global override to the brightness of displayed glyphs. Only used if it is > 0.
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brightnessThreshold: 0, // The minimum brightness for a glyph to still be considered visible
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brightnessDecay: 1.0, // The rate at which glyphs light up and dim
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@@ -195,25 +204,85 @@ const versions = {
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},
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trinity: {
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font: "resurrections",
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glintTexture: "metal",
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baseTexture: "pixels",
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glyphEdgeCrop: 0.1,
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cursorColor: [1.4, 2, 1.2],
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isolateGlint: true,
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glintColor: [1.6, 1.5, 0.5],
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baseBrightness: -0.9,
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glintColor: [3, 2.5, 0.6],
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glintBrightness: -2,
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glintContrast: 3,
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baseBrightness: -0.8,
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baseContrast: 1.5,
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highPassThreshold: 0,
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numColumns: 50,
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numColumns: 60,
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cycleSpeed: 0.03,
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bloomStrength: 0.7,
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fallSpeed: 0.3,
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paletteEntries: [
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{ hsl: [0.4, 0.9, 0.0], at: 0.0 },
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{ hsl: [0.4, 1.0, 0.5], at: 1.0 },
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{ hsl: [0.37, 0.6, 0.0], at: 0.0 },
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{ hsl: [0.37, 0.6, 0.5], at: 1.0 },
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],
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cycleSpeed: 0.01,
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volumetric: true,
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forwardSpeed: 0.2,
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raindropLength: 0.3,
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density: 0.5,
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density: 0.75,
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},
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morpheus: {
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font: "resurrections",
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glintTexture: "mesh",
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baseTexture: "metal",
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glyphEdgeCrop: 0.1,
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cursorColor: [1.4, 2, 1.4],
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isolateGlint: true,
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glintColor: [0, 2, 0.8],
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glintBrightness: -1.5,
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glintContrast: 3,
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baseBrightness: -0.3,
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baseContrast: 1.5,
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highPassThreshold: 0,
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numColumns: 60,
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cycleSpeed: 0.03,
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bloomStrength: 0.7,
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fallSpeed: 0.3,
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paletteEntries: [
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{ hsl: [0.97, 0.6, 0.0], at: 0.0 },
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{ hsl: [0.97, 0.6, 0.5], at: 1.0 },
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],
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cycleSpeed: 0.015,
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volumetric: true,
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forwardSpeed: 0.1,
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raindropLength: 0.4,
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density: 0.75,
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},
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bugs: {
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font: "resurrections",
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glintTexture: "sand",
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baseTexture: "metal",
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glyphEdgeCrop: 0.1,
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cursorColor: [0.6, 1, 2],
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isolateGlint: true,
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glintColor: [0.6, 2, 3],
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glintBrightness: -2,
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glintContrast: 3,
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baseBrightness: -0.3,
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baseContrast: 1.5,
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highPassThreshold: 0,
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numColumns: 60,
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cycleSpeed: 0.03,
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bloomStrength: 0.7,
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fallSpeed: 0.3,
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paletteEntries: [
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{ hsl: [0.1, 0.7, 0.0], at: 0.0 },
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{ hsl: [0.1, 0.7, 0.1], at: 0.3 },
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{ hsl: [0.12, 0.7, 0.5], at: 1.0 },
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],
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cycleSpeed: 0.01,
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volumetric: true,
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forwardSpeed: 0.4,
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raindropLength: 0.3,
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density: 0.75,
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},
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palimpsest: {
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font: "huberfishA",
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@@ -363,11 +432,20 @@ export default (urlParams) => {
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const fontName = [validParams.font, version.font, defaults.font].find((name) => name in fonts);
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const font = fonts[fontName];
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const baseTextureURL = textureURLs[[version.baseTexture, defaults.baseTexture].find((name) => name in textureURLs)];
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const hasBaseTexture = baseTextureURL != null;
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const glintTextureURL = textureURLs[[version.glintTexture, defaults.glintTexture].find((name) => name in textureURLs)];
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const hasGlintTexture = glintTextureURL != null;
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const config = {
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...defaults,
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...version,
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...font,
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...validParams,
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baseTextureURL,
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glintTextureURL,
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hasBaseTexture,
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hasGlintTexture,
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};
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if (config.bloomSize <= 0) {
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