Figuring out what's wrong in FF Nightly

This commit is contained in:
Rezmason
2021-12-05 19:30:49 -08:00
parent d19f78319b
commit e27c1820cb

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@@ -1,9 +1,9 @@
TODO:
WebGPU
FF Nightly bugs
What's it warning about?
Why's it crashing?
FF Nightly
var<private> quadCorners : array<vec2<f32>, NUM_VERTICES_PER_QUAD> contained the wrong values
Bloom pass isn't working right
Try https://github.com/brendan-duncan/wgsl_reflect
Get rid of end pass once it's possible to copy a bgra8unorm to a canvas texture
Switch to rgba32float somehow?