From d0646f2b7a4576934aeadc944cc13548ef500375 Mon Sep 17 00:00:00 2001 From: Rezmason Date: Sun, 17 Nov 2019 21:59:05 -0800 Subject: [PATCH] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 1835c4c..67efd92 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ ### TL;DR - [Classic Matrix code](https://rezmason.github.io/matrix) -- [Throwback Matrix code](https://rezmason.github.io/matrix?version=throwback) +- [Operator Matrix code (with ripple effects)](https://rezmason.github.io/matrix?version=operator) - [Code of the "Nightmare Matrix"](https://rezmason.github.io/matrix?version=nightmare) - [(you know, this stuff).](http://matrix.wikia.com/wiki/Nightmare_Matrix) - [Code of the "Paradise Matrix"](https://rezmason.github.io/matrix?version=paradise) @@ -53,11 +53,11 @@ You can customize the digital rain quite a bit by stapling "URL variables" to it Now you know link fu. Here's a list of customization options: -- **version** - the version of the Matrix to simulate. Can be "paradise", "nightmare", "throwback" or "1999" (default). - - "1999" is the Matrix code as portrayed throughout the franchise. +- **version** - the version of the Matrix to simulate. Can be "paradise", "nightmare", "operator" or "classic" (default). + - "classic" is the Matrix code everyone knows and loves, mostly based on the sequels' opening title graphics. - "paradise" is how the Matrix's idyllic predecessor may have appeared: warm, simplistic, encompassing. - "nightmare" is how the Matrix may have appeared in the Merovingian's heyday: flashy, foreboding, relentless. - - "throwback" is an attempt at portraying the matrix code as it appears in the first movie's opening titles: flatter, crowded, rudimentary. + - "operator" is more reminiscent of the matrix code as it appears in the first movie's opening titles, and on operators' screens: flatter, crowded, without a gradient, and with occasional effects (such as a square ripple). - **width** - the number of columns (and rows) to draw. Default is 80. - **slant** - which angle is up, in degrees. Default is 0. - **raindropLength** - the vertical scale of "raindrops" in the columns. Can be any number, even negative! Default is 1.0.