Adding WebGPU to TODO.md. Annotating the parts of the WebGPU code that involve uniform buffer layout issues.

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Rezmason
2021-10-27 22:34:47 -07:00
parent c27c20f2cf
commit c3254c3aa1
4 changed files with 27 additions and 9 deletions

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@@ -41,4 +41,5 @@ Textures were never resizable, you simply forgot
Bind groups let you bind a bunch of resources at once
Render bundles let you reissue commands
You can only use up to FOUR bind groups on your laptop's device!
You can only use up to FOUR bind groups on your laptop's device!
Here's an annoying gotcha: uniform buffers are like classic UBOs, and have esoteric ("std140") layout requirements!