Fixed some major bugs: the WebGPU cache should store loaded images and text, never GPU resource handles; renamed renderer "formulate" to "configure"; WebGPU renderer's configure function needs early returns after each major await, in case there's a new config; the render loops are now locally stored closures; renderers now have start and stop functions; fixed bugs in the REGL and WebGPU mirror passes; WebGPU bloom pass now enforces texture dimensions are greater than zero; the react component now stores the renderer type in a useRef and returns early from renderer init awaits to prevent multiple renderers from instantiating.

This commit is contained in:
Rezmason
2025-05-25 03:30:26 -07:00
parent 1da1feb356
commit b6570de106
15 changed files with 405 additions and 351 deletions

View File

@@ -49,7 +49,7 @@ export default ({ device, cache, canvasFormat, canvasContext }) => {
nearestSampler,
inputs.primary.createView(),
]);
return null;
return {};
};
const run = (encoder, shouldRender) => {