Fixing the asterisk glyph in the font and glyph sets.

Adding the megacity glyph to the font and added a megacity glyph set.
Fixed a bug in the rain pass's fragment shader that caused glyphs in the last column to go missing
This commit is contained in:
Rezmason
2022-04-28 18:18:15 -07:00
parent d3905387fb
commit b56f63b74b
8 changed files with 19 additions and 7 deletions

View File

@@ -377,6 +377,7 @@ fn getSymbolUV(glyphCycle : f32) -> vec2<f32> {
var symbol = i32(f32(config.glyphSequenceLength) * glyphCycle);
var symbolX = symbol % config.glyphTextureGridSize.x;
var symbolY = symbol / config.glyphTextureGridSize.x;
// TODO: make sure this is working properly, it had a bug in the GLSL for a while.
return vec2<f32>(f32(symbolX), f32(symbolY));
}