Adding "glint", the shapes that appear on top of the glyphs in the Resurrections opening titles.

This commit is contained in:
Rezmason
2022-09-17 01:24:23 -07:00
parent 6a3d38e965
commit 9c2d6d7ed8
17 changed files with 122 additions and 39 deletions

View File

@@ -65,7 +65,7 @@ const makePalette = (regl, entries) => {
export default ({ regl, config }, inputs) => {
const output = makePassFBO(regl, config.useHalfFloat);
const palette = makePalette(regl, config.paletteEntries);
const { backgroundColor, cursorColor, ditherMagnitude, bloomStrength } = config;
const { backgroundColor, cursorColor, glintColor, ditherMagnitude, bloomStrength } = config;
const palettePassFrag = loadText("shaders/glsl/palettePass.frag.glsl");
@@ -75,6 +75,7 @@ export default ({ regl, config }, inputs) => {
uniforms: {
backgroundColor,
cursorColor,
glintColor,
ditherMagnitude,
bloomStrength,
tex: inputs.primary,