Created a pass-through post processing compute pass. The other post-processing passes will be changed over to this kind of thing.

makePassFBO has now been split into makeRenderTarget and makeComputeTarget.
This commit is contained in:
Rezmason
2021-11-11 09:18:32 -08:00
parent 9c861fd50b
commit 9ad655ca2e
11 changed files with 158 additions and 32 deletions

View File

@@ -1,4 +1,4 @@
import { loadShader, makeBindGroup, makePassFBO, makePass } from "./utils.js";
import { loadShader, makeBindGroup, makePass } from "./utils.js";
const numVerticesPerQuad = 2 * 3;