Fixing a Firefox Nightly issue in the rain pass.

This commit is contained in:
Rezmason
2021-12-05 22:58:32 -08:00
parent e27c1820cb
commit 9896e2da84
3 changed files with 8 additions and 7 deletions

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@@ -2,7 +2,6 @@ TODO:
WebGPU
FF Nightly
var<private> quadCorners : array<vec2<f32>, NUM_VERTICES_PER_QUAD> contained the wrong values
Bloom pass isn't working right
Try https://github.com/brendan-duncan/wgsl_reflect
Get rid of end pass once it's possible to copy a bgra8unorm to a canvas texture