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Poking gpu-buffer a bit because I'm apparently afraid of writing a blur shader which I've already written once.
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16
TODO.txt
16
TODO.txt
@@ -5,6 +5,14 @@ WebGPU
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Update links in issues
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Get rid of end pass once it's possible to copy a bgra8unorm to a canvas texture
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Support looping
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Write an explanation of the rain pass (and include images)
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Compute
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Volumetric quads
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Fullscreen quad and spacial mapping
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MSDFs
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gpu-buffer, working title
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Try and use it for the palette color buffer
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Test it
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@@ -13,14 +21,6 @@ gpu-buffer, working title
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Capture expected requirements down the road, make roadmap
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License it and put it somewhere else
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Write an explanation of the rain pass (and include images)
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Compute
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Volumetric quads
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Fullscreen quad and spacial mapping
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MSDFs
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Support looping
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Resurrection
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Modified glyph order?
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New glyphs?
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