diff --git a/js/regl/stripePass.js b/js/regl/stripePass.js index 420be6e..3eff147 100644 --- a/js/regl/stripePass.js +++ b/js/regl/stripePass.js @@ -7,22 +7,22 @@ import { loadText, make1DTexture, makePassFBO, makePass } from "./utils.js"; // This shader introduces noise into the renders, to avoid banding const transPrideStripeColors = [ - [0.36, 0.81, 0.98], - [0.96, 0.66, 0.72], - [1.0, 1.0, 1.0], - [0.96, 0.66, 0.72], - [0.36, 0.81, 0.98], + { space: "rgb", values: [0.36, 0.81, 0.98] }, + { space: "rgb", values: [0.96, 0.66, 0.72] }, + { space: "rgb", values: [1.0, 1.0, 1.0] }, + { space: "rgb", values: [0.96, 0.66, 0.72] }, + { space: "rgb", values: [0.36, 0.81, 0.98] }, ] .map((color) => Array(3).fill(color)) .flat(); const prideStripeColors = [ - [0.89, 0.01, 0.01], - [1.0, 0.55, 0.0], - [1.0, 0.93, 0.0], - [0.0, 0.5, 0.15], - [0.0, 0.3, 1.0], - [0.46, 0.03, 0.53], + { space: "rgb", values: [0.89, 0.01, 0.01] }, + { space: "rgb", values: [1.0, 0.55, 0.0] }, + { space: "rgb", values: [1.0, 0.93, 0.0] }, + { space: "rgb", values: [0.0, 0.5, 0.15] }, + { space: "rgb", values: [0.0, 0.3, 1.0] }, + { space: "rgb", values: [0.46, 0.03, 0.53] }, ] .map((color) => Array(2).fill(color)) .flat();