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Trying to implement the spec for the alignment and size of struct and array fields in gpu-uniforms.
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5
TODO.txt
5
TODO.txt
@@ -7,14 +7,15 @@ WebGPU
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Try to change post processing to compute shaders once they're easier to support
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gpu-uniforms
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gpu-uniforms, working title
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Is this an adequate name for it? Can't it be useful for non-uniform-related things?
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gpu-buffer maybe?
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Resolve the remaining to-dos
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Get all the units to be the same
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Try and use it for the palette color buffer
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Test it
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Demo it to others
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Make improvements
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Capture expected requirements down the road, make roadmap
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License it and put it somewhere else
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