Trying to implement the spec for the alignment and size of struct and array fields in gpu-uniforms.

This commit is contained in:
Rezmason
2021-11-08 08:58:55 -08:00
parent bbe3d62331
commit 6ab16b3091
2 changed files with 47 additions and 31 deletions

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@@ -7,14 +7,15 @@ WebGPU
Try to change post processing to compute shaders once they're easier to support
gpu-uniforms
gpu-uniforms, working title
Is this an adequate name for it? Can't it be useful for non-uniform-related things?
gpu-buffer maybe?
Resolve the remaining to-dos
Get all the units to be the same
Try and use it for the palette color buffer
Test it
Demo it to others
Make improvements
Capture expected requirements down the road, make roadmap
License it and put it somewhere else