Renaming the shaders again, because the extensions I gave them were confusing GitHub's syntax highlighting.

This commit is contained in:
Rezmason
2021-10-23 01:28:32 -07:00
parent a979e87564
commit 69d4e7365c
15 changed files with 9 additions and 9 deletions

View File

@@ -42,7 +42,7 @@ export default (regl, config, inputs) => {
stripeColors.slice(0, numStripeColors * 3).map((f) => Math.floor(f * 0xff))
);
const stripePassFrag = loadText("shaders/stripePass.frag");
const stripePassFrag = loadText("shaders/stripePass.frag.glsl");
const render = regl({
frag: regl.prop("frag"),