Renaming the shaders again, because the extensions I gave them were confusing GitHub's syntax highlighting.

This commit is contained in:
Rezmason
2021-10-23 01:28:32 -07:00
parent a979e87564
commit 69d4e7365c
15 changed files with 9 additions and 9 deletions

View File

@@ -8,7 +8,7 @@ export default (regl, config, inputs) => {
const output = makePassFBO(regl, config.useHalfFloat);
const bgURL = "bgURL" in config ? config.bgURL : defaultBGURL;
const background = loadImage(regl, bgURL);
const imagePassFrag = loadText("shaders/imagePass.frag");
const imagePassFrag = loadText("shaders/imagePass.frag.glsl");
const render = regl({
frag: regl.prop("frag"),
uniforms: {