diff --git a/js/Matrix.js b/js/Matrix.js
index 653ac90..06d8ad9 100644
--- a/js/Matrix.js
+++ b/js/Matrix.js
@@ -1,5 +1,5 @@
-import React, { useEffect, useRef, memo } from "react";
-import { createRain, destroyRain } from "./regl/main";
+import React, { useEffect, useState, useRef, memo } from "react";
+import { init as initRain, formulate as refreshRain, destroy as destroyRain } from "./regl/main";
import makeConfig from "./utils/config";
/**
@@ -110,29 +110,33 @@ export const Matrix = memo((props) => {
const { style, className, ...rest } = props;
const elProps = { style, className };
const matrix = useRef(null);
- const rainRef = useRef(null);
- const canvasRef = useRef(null);
+ const [rain, setRain] = useState(null);
useEffect(() => {
const canvas = document.createElement("canvas");
+ matrix.current.appendChild(canvas);
canvas.style.width = "100%";
canvas.style.height = "100%";
- canvasRef.current = canvas;
+ const init = async () => {
+ setRain(await initRain(canvas));
+ }
+ init();
+
+ return () => {
+ destroyRain(rain);
+ setRain(null);
+ };
}, []);
useEffect(() => {
- matrix.current.appendChild(canvasRef.current);
- const gl = canvasRef.current.getContext("webgl");
- createRain(canvasRef.current, makeConfig({ ...rest }), gl).then((handles) => {
- rainRef.current = handles;
- });
-
- return () => {
- if (rainRef.current) {
- destroyRain(rainRef.current);
- }
+ if (rain == null) {
+ return;
+ }
+ const refresh = async () => {
+ await refreshRain(rain, makeConfig({ ...rest }));
};
- }, [props]);
+ refresh();
+ }, [props, rain]);
return
;
});
diff --git a/js/index.js b/js/index.js
index 67e6a5a..692069a 100644
--- a/js/index.js
+++ b/js/index.js
@@ -23,7 +23,7 @@ const versions = [
];
const App = () => {
const [version, setVersion] = React.useState(versions[0]);
- // const [number, setNumber] = React.useState(0);
+ const [numColumns, setNumColumns] = React.useState(10);
const onButtonClick = () => {
setVersion((s) => {
const newVersion = versions[idx];
@@ -31,17 +31,19 @@ const App = () => {
console.log(newVersion);
return newVersion;
});
+ setNumColumns(() => {
+ const newColumns = 10 + Math.floor(Math.random() * 50);
+ console.log(newColumns);
+ return newColumns;
+ });
};
- // const newNum = () => setNumber((n) => n + 1);
- console.log("version", version);
- // console.log("num", number);
return (
Rain
-
+
{/* */}
-
+
);
};
diff --git a/js/regl/imagePass.js b/js/regl/imagePass.js
index f66dcd0..0bd861b 100644
--- a/js/regl/imagePass.js
+++ b/js/regl/imagePass.js
@@ -6,10 +6,10 @@ import imagePassFrag from "../../shaders/glsl/imagePass.frag.glsl";
const defaultBGURL =
"https://upload.wikimedia.org/wikipedia/commons/thumb/0/0a/Flammarion_Colored.jpg/917px-Flammarion_Colored.jpg";
-export default ({ regl, config }, inputs) => {
+export default ({ regl, cache, config }, inputs) => {
const output = makePassFBO(regl, config.useHalfFloat);
const bgURL = "bgURL" in config ? config.bgURL : defaultBGURL;
- const background = loadImage(regl, bgURL);
+ const background = loadImage(cache, regl, bgURL);
const render = regl({
frag: regl.prop("frag"),
uniforms: {
diff --git a/js/regl/main.js b/js/regl/main.js
index 3e7ef6d..ea5e328 100644
--- a/js/regl/main.js
+++ b/js/regl/main.js
@@ -23,45 +23,27 @@ const effects = {
mirror: makeMirrorPass,
};
-const dimensions = { width: 1, height: 1 };
-
-// const loadJS = (src) =>
-// new Promise((resolve, reject) => {
-// const tag = document.createElement("script");
-// tag.onload = resolve;
-// tag.onerror = reject;
-// tag.src = src;
-// document.body.appendChild(tag);
-// });
-
-// Promise.all([loadJS("lib/regl.min.js"), loadJS("lib/gl-matrix.js")]);
-
-export const createRain = async (canvas, config, gl) => {
+export const init = async (canvas) => {
const resize = () => {
- const dpr = window.devicePixelRatio || 1;
- canvas.width = Math.ceil(window.innerWidth * dpr * config.resolution);
- canvas.height = Math.ceil(window.innerHeight * dpr * config.resolution);
+ const devicePixelRatio = window.devicePixelRatio ?? 1;
+ canvas.width = Math.ceil(canvas.clientWidth * devicePixelRatio * rain.resolution);
+ canvas.height = Math.ceil(canvas.clientHeight * devicePixelRatio * rain.resolution);
};
- window.onresize = resize;
- if (document.fullscreenEnabled || document.webkitFullscreenEnabled) {
- window.ondblclick = () => {
- if (document.fullscreenElement == null) {
- if (canvas.webkitRequestFullscreen != null) {
- canvas.webkitRequestFullscreen();
- } else {
- canvas.requestFullscreen();
- }
- } else {
- document.exitFullscreen();
- }
- };
- }
- resize();
-
- if (config.useCamera) {
- await setupCamera();
- }
+ const doubleClick = () => {
+ if (!document.fullscreenEnabled && !document.webkitFullscreenEnabled) {
+ return;
+ }
+ if (document.fullscreenElement != null) {
+ document.exitFullscreen();
+ return;
+ }
+ if (canvas.webkitRequestFullscreen != null) {
+ canvas.webkitRequestFullscreen();
+ } else {
+ canvas.requestFullscreen();
+ }
+ };
const extensions = ["OES_texture_half_float", "OES_texture_half_float_linear"];
// These extensions are also needed, but Safari misreports that they are missing
@@ -71,22 +53,35 @@ export const createRain = async (canvas, config, gl) => {
"OES_standard_derivatives",
];
- switch (config.testFix) {
- case "fwidth_10_1_2022_A":
- extensions.push("OES_standard_derivatives");
- break;
- case "fwidth_10_1_2022_B":
- optionalExtensions.forEach((ext) => extensions.push(ext));
- extensions.length = 0;
- break;
- }
+ const regl = createREGL({ canvas, pixelRatio: 1, extensions, optionalExtensions });
+ const cache = new Map();
+ const rain = { canvas, resize, doubleClick, cache, regl, resolution: 1 };
- const regl = createREGL({
- gl,
- pixelRatio: 1,
- extensions,
- optionalExtensions,
- });
+ window.addEventListener("dblclick", doubleClick);
+ window.addEventListener("resize", resize);
+ resize();
+
+ return rain;
+};
+
+export const destroy = (rain) => {
+ rain.resizeObserver.disconnect();
+ window.removeEventListener("resize", resize);
+ window.removeEventListener("dblclick", doubleClick);
+ cache.clear();
+};
+
+export const formulate = async (rain, config) => {
+
+ const { resize, canvas, cache, regl } = rain;
+ rain.resolution = config.resolution;
+ resize();
+
+ const dimensions = { width: 1, height: 1 };
+
+ if (config.useCamera) {
+ await setupCamera();
+ }
const cameraTex = regl.texture(cameraCanvas);
const lkg = await getLKG(config.useHoloplay, true);
@@ -94,7 +89,7 @@ export const createRain = async (canvas, config, gl) => {
// All this takes place in a full screen quad.
const fullScreenQuad = makeFullScreenQuad(regl);
const effectName = config.effect in effects ? config.effect : "palette";
- const context = { regl, config, lkg, cameraTex, cameraAspectRatio };
+ const context = { regl, cache, config, lkg, cameraTex, cameraAspectRatio };
const pipeline = makePipeline(context, [
makeRain,
makeBloomPass,
@@ -112,6 +107,14 @@ export const createRain = async (canvas, config, gl) => {
const targetFrameTimeMilliseconds = 1000 / config.fps;
let last = NaN;
+ resetREGLTime: {
+ const reset = regl.frame(o => {
+ o.time = 0;
+ o.tick = 0;
+ reset.cancel();
+ })
+ }
+
const tick = regl.frame(({ viewportWidth, viewportHeight }) => {
if (config.once) {
tick.cancel();
@@ -150,10 +153,15 @@ export const createRain = async (canvas, config, gl) => {
});
});
- return { regl, tick, canvas };
+ if (rain.tick != null) {
+ rain.tick.cancel();
+ }
+
+ rain.tick = tick;
};
-export const destroyRain = ({ regl, tick, canvas }) => {
+export const destroyRain = ({ regl, cache, tick, canvas }) => {
+ cache.clear();
tick.cancel(); // stop RAF
regl.destroy(); // release all GPU resources & event listeners
//canvas.remove(); // drop from the DOM
diff --git a/js/regl/rainPass.js b/js/regl/rainPass.js
index a41dc10..94b8c0d 100644
--- a/js/regl/rainPass.js
+++ b/js/regl/rainPass.js
@@ -37,7 +37,7 @@ const blVert = [1, 0];
const brVert = [1, 1];
const quadVertices = [tlVert, trVert, brVert, tlVert, brVert, blVert];
-export default ({ regl, config, lkg }) => {
+export default ({ regl, cache, config, lkg }) => {
// The volumetric mode multiplies the number of columns
// to reach the desired density, and then overlaps them
const volumetric = config.volumetric;
@@ -157,10 +157,10 @@ export default ({ regl, config, lkg }) => {
);
// We render the code into an FBO using MSDFs: https://github.com/Chlumsky/msdfgen
- const glyphMSDF = loadImage(regl, config.glyphMSDFURL);
- const glintMSDF = loadImage(regl, config.glintMSDFURL);
- const baseTexture = loadImage(regl, config.baseTextureURL, true);
- const glintTexture = loadImage(regl, config.glintTextureURL, true);
+ const glyphMSDF = loadImage(cache, regl, config.glyphMSDFURL);
+ const glintMSDF = loadImage(cache, regl, config.glintMSDFURL);
+ const baseTexture = loadImage(cache, regl, config.baseTextureURL, true);
+ const glintTexture = loadImage(cache, regl, config.glintTextureURL, true);
const output = makePassFBO(regl, config.useHalfFloat);
const renderUniforms = {
...commonUniforms,
diff --git a/js/regl/utils.js b/js/regl/utils.js
index 5678acf..557b5c8 100644
--- a/js/regl/utils.js
+++ b/js/regl/utils.js
@@ -28,10 +28,16 @@ const makeDoubleBuffer = (regl, props) => {
const isPowerOfTwo = (x) => Math.log2(x) % 1 == 0;
-const loadImage = (regl, url, mipmap) => {
+const loadImage = (cache, regl, url, mipmap) => {
+
+ const key = `${url}_${mipmap}`;
+ if (cache.has(key)) {
+ return cache.get(key);
+ }
+
let texture = regl.texture([[0]]);
let loaded = false;
- return {
+ const resource = {
texture: () => {
if (!loaded && url != null) {
console.warn(`texture still loading: ${url}`);
@@ -72,12 +78,18 @@ const loadImage = (regl, url, mipmap) => {
}
})(),
};
+ cache.set(key, resource);
+ return resource;
};
-const loadText = (url) => {
+const loadText = (cache, url) => {
+ const key = url;
+ if (cache.has(key)) {
+ return cache.get(key);
+ }
let text = "";
let loaded = false;
- return {
+ const resource = {
text: () => {
if (!loaded) {
console.warn(`text still loading: ${url}`);
@@ -91,6 +103,8 @@ const loadText = (url) => {
}
})(),
};
+ cache.set(key, resource);
+ return resource;
};
const makeFullScreenQuad = (regl, uniforms = {}, context = {}) =>