Deferring the holoplay import until it's determined that it's needed. Changing the holoplay effect version a little.

This commit is contained in:
Rezmason
2022-09-18 22:30:10 -07:00
parent b0406978d7
commit 5f544091a9
2 changed files with 28 additions and 22 deletions

View File

@@ -317,20 +317,29 @@ const versions = {
holoplay: {
font: "resurrections",
numColumns: 20,
fallSpeed: 0.35,
cycleSpeed: 0.04,
glintTexture: "metal",
glyphEdgeCrop: 0.1,
ditherMagnitude: 0,
cursorColor: [1.4, 2, 1.2],
isolateGlint: true,
glintColor: [3, 2.5, 0.6],
glintBrightness: -0.5,
glintContrast: 1.5,
baseBrightness: -0.4,
baseContrast: 1.5,
highPassThreshold: 0,
cycleSpeed: 0.03,
bloomStrength: 0.7,
fallSpeed: 0.3,
paletteEntries: [
{ hsl: [0.39, 0.9, 0.0], at: 0.0 },
{ hsl: [0.39, 1.0, 0.6], at: 0.5 },
{ hsl: [0.39, 1.0, 1.0], at: 1.0 },
{ hsl: [0.37, 0.6, 0.0], at: 0.0 },
{ hsl: [0.37, 0.6, 0.5], at: 1.0 },
],
raindropLength: 1.4,
highPassThreshold: 0.2,
cycleSpeed: 0.01,
raindropLength: 0.3,
renderer: "regl",
numColumns: 20,
ditherMagnitude: 0,
bloomStrength: 0,
volumetric: true,
forwardSpeed: 0,