Moving bloomPass's pyramids off of mipmaps fixes its appearance in Firefox Nightly

This commit is contained in:
Rezmason
2021-12-06 07:34:04 -08:00
parent 9896e2da84
commit 577e94c7d1
4 changed files with 71 additions and 22 deletions

View File

@@ -1,8 +1,6 @@
TODO:
WebGPU
FF Nightly
Bloom pass isn't working right
Try https://github.com/brendan-duncan/wgsl_reflect
Get rid of end pass once it's possible to copy a bgra8unorm to a canvas texture
Switch to rgba32float somehow?