From 5263562c6f8b0277c31394b78e0b8b2fab584da7 Mon Sep 17 00:00:00 2001 From: Rezmason Date: Mon, 18 Feb 2019 22:18:31 -0800 Subject: [PATCH] When showing the computation shader, it makes sense to make the initial cycle values easier to compare with one another. --- js/MatrixRenderer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/MatrixRenderer.js b/js/MatrixRenderer.js index 40cef54..f785abb 100644 --- a/js/MatrixRenderer.js +++ b/js/MatrixRenderer.js @@ -27,7 +27,7 @@ const makeMatrixRenderer = (renderer, { for (let i = 0; i < numColumns * numColumns; i++) { pixels[i * 4 + 0] = 0; - pixels[i * 4 + 1] = scramble(i); + pixels[i * 4 + 1] = showComputationTexture ? 0.5 : scramble(i); pixels[i * 4 + 2] = 0; pixels[i * 4 + 3] = 0; }