Adding GPUComputationRenderer to project. Adding gpgpu_example HTML as a reference.

This commit is contained in:
Rezmason
2018-09-05 00:47:46 -07:00
parent 7bf43539c1
commit 515ee07b43
4 changed files with 520 additions and 1 deletions

View File

@@ -1,4 +1,10 @@
<html><body style="height: 100vh; margin: 0; overflow: hidden; position: fixed; padding: 0; width: 100vw;">
<html>
<head>
<title>Matrix digital rain</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
</head>
<body style="height: 100vh; margin: 0; overflow: hidden; position: fixed; padding: 0; width: 100vw;">
<script src="./lib/three.js"></script>
<script src="./js/CopyShader.js"></script>
@@ -12,6 +18,7 @@
<script src="./js/LuminosityHighPassShader.js"></script>
<script src="./js/UnrealBloomPass.js"></script>
<script src="./js/ImageOverlayPass.js"></script>
<script src="./js/GPUComputationRenderer.js"></script>
<script src="./js/MatrixMaterial.js"></script>
<script src="./js/MatrixGeometry.js"></script>