Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.

This commit is contained in:
Rezmason
2022-08-11 00:08:05 -07:00
parent fc6821f4db
commit 3da3db61f1
10 changed files with 241 additions and 20 deletions

View File

@@ -299,6 +299,7 @@ const paramMapping = {
volumetric: { key: "volumetric", parser: (s) => s.toLowerCase().includes("true") },
loops: { key: "loops", parser: (s) => s.toLowerCase().includes("true") },
renderer: { key: "renderer", parser: (s) => s },
once: { key: "once", parser: (s) => s.toLowerCase().includes("true") },
};
paramMapping.dropLength = paramMapping.raindropLength;
paramMapping.angle = paramMapping.slant;