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Creating stump render bundle array. This is how WebGPU command buffers are created and executed.
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@@ -37,3 +37,6 @@ You DO need a canvas to display what you're rendering
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Textures were never resizable, you simply forgot
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Screen-size textures have to be destroyed and recreated
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Transfer the data over if you need to
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Bind groups let you bind a bunch of resources at once
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Render bundles let you reissue commands
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