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All colors are now color objects
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@@ -98,9 +98,9 @@ export default ({ config, device, timeBuffer }) => {
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configBuffer = makeUniformBuffer(device, configUniforms, {
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bloomStrength: config.bloomStrength,
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ditherMagnitude: config.ditherMagnitude,
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backgroundColor: config.backgroundColor,
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cursorColor: config.cursorColor,
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glintColor: config.glintColor,
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backgroundColor: colorToRGB(config.backgroundColor),
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cursorColor: colorToRGB(config.cursorColor),
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glintColor: colorToRGB(config.glintColor),
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});
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const paletteUniforms = paletteShaderUniforms.Palette;
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