From 3630c6adb0e2454a17291f9182a28a1093305b34 Mon Sep 17 00:00:00 2001 From: Rezmason Date: Wed, 20 Oct 2021 00:13:55 -0700 Subject: [PATCH] Tuning the resurrections version. --- js/config.js | 5 +++-- js/resurrectionPass.js | 2 +- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/js/config.js b/js/config.js index ba91c59..5c0156c 100644 --- a/js/config.js +++ b/js/config.js @@ -131,8 +131,9 @@ const versions = { effect:"resurrections", width:100, volumetric:true, - density:3, - fallSpeed:0.7 + density:1.5, + fallSpeed:1.2, + raindropLength:1.25 } }; versions.throwback = versions.operator; diff --git a/js/resurrectionPass.js b/js/resurrectionPass.js index 8bfb717..f45231b 100644 --- a/js/resurrectionPass.js +++ b/js/resurrectionPass.js @@ -59,7 +59,7 @@ export default (regl, config, inputs) => { float hue = 0.35 + (length(vUV - vec2(0.5, 1.0)) * -0.4 + 0.2); vec3 rgb = hslToRgb(hue, 0.8, max(0., brightness.r)) * vec3(0.8, 1.0, 0.7); - vec3 resurrectionRGB = hslToRgb(0.13, 1.0, max(0., brightness.g) * 0.5); + vec3 resurrectionRGB = hslToRgb(0.13, 1.0, max(0., brightness.g) * 0.9); gl_FragColor = vec4(rgb + resurrectionRGB + backgroundColor, 1.0); } `,