Removing the "resurrection" effect that mirrored the Matrix Resurrections trailers, as they aren't canon and the color channels of the output textures can be put to better use

This commit is contained in:
Rezmason
2022-09-04 23:56:49 -07:00
parent 1aeaba7a3f
commit 33edffc99c
9 changed files with 4 additions and 148 deletions

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@@ -8,8 +8,7 @@
- [3D mode](https://rezmason.github.io/matrix?volumetric=true)
- [Holographic version](https://rezmason.github.io/matrix?version=holoplay) (requires a Looking Glass display; see it in action [here](https://www.youtube.com/watch?v=gwA9hfq1Ing))
- Mirror mode, [with camera](https://rezmason.github.io/matrix/?version=updated&effect=mirror&camera=true) and [without](rezmason.github.io/matrix/?version=updated&effect=mirror). (Click to make ripples.)
- [Matrix Resurrections code (WIP)](https://rezmason.github.io/matrix?version=resurrections)
- [Matrix Resurrections's updated code (WIP)](https://rezmason.github.io/matrix?version=updated)
- [Matrix Resurrections updated code (WIP)](https://rezmason.github.io/matrix?version=resurrections)
- [Operator Matrix code (with ripple effects)](https://rezmason.github.io/matrix?version=operator)
- [Code of the "Nightmare Matrix"](https://rezmason.github.io/matrix?version=nightmare)
- [(you know, this stuff).](http://matrix.wikia.com/wiki/Nightmare_Matrix)