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Testing hot-swapping renderers, which requires destroying and rebuilding the canvas after all. Fixed a few other related bugs and moved the imports into "bundle-contents.js".
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@@ -29,7 +29,6 @@ const makeConfigBuffer = (device, configUniforms, config, density, gridSize, gly
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};
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// console.table(configData);
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console.log(configUniforms, configData);
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return makeUniformBuffer(device, configUniforms, configData);
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};
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