From 17b6d7b9aa0de1314e80b6864d28f3ed369588aa Mon Sep 17 00:00:00 2001 From: Rezmason Date: Sat, 11 Dec 2021 23:15:50 -0800 Subject: [PATCH] Fixing a math bug in the WGSL rain pass --- shaders/wgsl/rainPass.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shaders/wgsl/rainPass.wgsl b/shaders/wgsl/rainPass.wgsl index ed6514f..e417a1a 100644 --- a/shaders/wgsl/rainPass.wgsl +++ b/shaders/wgsl/rainPass.wgsl @@ -362,7 +362,7 @@ fn median3(i : vec3) -> f32 { fn getSymbolUV(glyphCycle : f32) -> vec2 { var symbol = i32(f32(config.glyphSequenceLength) * glyphCycle); var symbolX = symbol % config.glyphTextureGridSize.x; - var symbolY = symbol / config.glyphTextureGridSize.y; + var symbolY = symbol / config.glyphTextureGridSize.x; return vec2(f32(symbolX), f32(symbolY)); }