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Altering course. The only remaining goal of the recode is to isolate the cursor glyphs and process them separately.
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@@ -122,7 +122,6 @@ void main() {
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1.
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);
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} else {
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gl_FragColor = vec4(brightness * symbol, 0., 0., 1.);
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gl_FragColor = vec4(brightness * symbol, 0., 0., 0.);
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}
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}
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