Moving assets into a subdirectory.

This commit is contained in:
Rezmason
2021-10-29 12:21:40 -07:00
parent 94f5f1e5ec
commit 0c26cc7660
8 changed files with 19 additions and 6 deletions

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@@ -2,8 +2,21 @@ TODO:
WebGPU
First decent rainRender
vertex, fragment, with noise for
data texture lookup with textureLoad
Port render pass 100%
For now, use noise instead of the data texture
Get all the uniforms in
Categorize them into buffers
Port compute pass 100%
Compute entry point can live in the same wgsl file, I think
More uniforms! Categorize!
use textureLoad for texel access in render pipeline
Render target
Resize accordingly
Put in its own module
Blur: compute or render?
The other passes should be a breeze
Just add them to the render bundle
std140
Document and share it