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Moving assets into a subdirectory.
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17
TODO.txt
17
TODO.txt
@@ -2,8 +2,21 @@ TODO:
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WebGPU
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First decent rainRender
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vertex, fragment, with noise for
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data texture lookup with textureLoad
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Port render pass 100%
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For now, use noise instead of the data texture
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Get all the uniforms in
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Categorize them into buffers
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Port compute pass 100%
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Compute entry point can live in the same wgsl file, I think
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More uniforms! Categorize!
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use textureLoad for texel access in render pipeline
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Render target
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Resize accordingly
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Put in its own module
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Blur: compute or render?
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The other passes should be a breeze
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Just add them to the render bundle
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std140
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Document and share it
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