Improving the "debug view" by basing it on rain time, so it's unaffected by the base brightness and contrast

This commit is contained in:
Rezmason
2022-09-10 12:12:43 -07:00
parent f9ac81817f
commit 058b8189a9
4 changed files with 10 additions and 17 deletions

View File

@@ -62,7 +62,7 @@ const defaults = {
bloomStrength: 0.7, // The intensity of the bloom
bloomSize: 0.4, // The amount the bloom calculation is scaled
highPassThreshold: 0.1, // The minimum brightness that is still blurred
cycleSpeed: 0.2, // The speed glyphs change
cycleSpeed: 0.4, // The speed glyphs change
cycleFrameSkip: 1, // The global minimum number of frames between glyphs cycling
cycleStyleName: "cycleFasterWhenDimmed", // The way glyphs cycle, either proportional to their brightness or randomly
baseBrightness: -0.5, // The brightness of the glyphs, before any effects are applied