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Improving the "debug view" by basing it on rain time, so it's unaffected by the base brightness and contrast
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@@ -62,7 +62,7 @@ const defaults = {
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bloomStrength: 0.7, // The intensity of the bloom
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bloomSize: 0.4, // The amount the bloom calculation is scaled
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highPassThreshold: 0.1, // The minimum brightness that is still blurred
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cycleSpeed: 0.2, // The speed glyphs change
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cycleSpeed: 0.4, // The speed glyphs change
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cycleFrameSkip: 1, // The global minimum number of frames between glyphs cycling
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cycleStyleName: "cycleFasterWhenDimmed", // The way glyphs cycle, either proportional to their brightness or randomly
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baseBrightness: -0.5, // The brightness of the glyphs, before any effects are applied
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