Switching the default renderer to regl for now, since some folks are seeing issues with the WebGPU renderer and I'm actively investigating its "bloom issues" (which seem to involve bloomStrength and texture/sampler differences)

This commit is contained in:
Rezmason
2022-09-26 09:37:38 -07:00
parent beb70473aa
commit 0475f05029
3 changed files with 4 additions and 4 deletions

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@@ -108,7 +108,7 @@ const defaults = {
slant: 0, // The angle at which rain falls; the orientation of the glyph grid
resolution: 0.75, // An overall scale multiplier
useHalfFloat: false,
renderer: "webgpu", // The preferred web graphics API
renderer: "regl", // The preferred web graphics API
isometric: false,
useHoloplay: false,
loops: false,