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feat(stage.ts): implement stage navigation functionality feat(stageNav.ts): implement stage navigation overlay functionality feat(state.ts): implement state management for index and threshold feat(utils.ts): add utility functions for increment and decrement
69 lines
1.5 KiB
TypeScript
69 lines
1.5 KiB
TypeScript
import { increment, decrement } from './utils'
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import { updateIndexText, updateThresholdText } from './nav'
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const thresholds = [
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{ threshold: 20, trailLength: 20 },
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{ threshold: 40, trailLength: 10 },
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{ threshold: 80, trailLength: 5 },
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{ threshold: 140, trailLength: 5 },
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{ threshold: 200, trailLength: 5 }
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]
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const defaultState = {
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index: -1,
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length: 0,
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threshold: thresholds[2].threshold,
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trailLength: thresholds[2].trailLength
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}
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export type State = typeof defaultState
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let state = defaultState
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export function getState(): State {
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// return a copy of state
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return Object.create(
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Object.getPrototypeOf(state),
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Object.getOwnPropertyDescriptors(state)
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)
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}
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export function initState(length: number): void {
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state.length = length
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}
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export function setIndex(index: number): void {
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state.index = index
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updateIndexText()
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}
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export function incIndex(): void {
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state.index = increment(state.index, state.length)
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updateIndexText()
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}
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export function decIndex(): void {
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state.index = decrement(state.index, state.length)
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updateIndexText()
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}
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export function incThreshold(): void {
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state = updateThreshold(state, 1)
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updateThresholdText()
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}
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export function decThreshold(): void {
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state = updateThreshold(state, -1)
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updateThresholdText()
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}
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// helper
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function updateThreshold(state: State, inc: number): State {
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const i = thresholds.findIndex((t) => state.threshold === t.threshold)
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const newItems = thresholds[i + inc]
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// out of range
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if (!newItems) return state
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return { ...state, ...newItems }
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}
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