mirror of
https://github.com/Sped0n/bridget.git
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97 lines
2.4 KiB
TypeScript
97 lines
2.4 KiB
TypeScript
import { overlayEnable } from './overlay'
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import {
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calcImageIndex,
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center,
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createImgElement,
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delay,
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FIFO,
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layerPosSet,
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type position
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} from './utils'
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import { thresholdIndex, thresholdSensitivityArray } from './thresholdCtl'
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import { imgIndexSpanUpdate } from './indexDisp'
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import { imagesArray, imagesArrayLen } from './dataFetch'
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import { layers } from './elemGen'
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// top layer position caching
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let topLayerPos: number[] = [0, 0]
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// set top layer position
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export const topLayerPosSet = (): void => {
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layerPosSet(topLayerPos[0], topLayerPos[1], layers[4])
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}
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// global index for "activated"
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export let globalIndex: number = 0
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// last position set as "activated"
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let last: position = { x: 0, y: 0 }
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// activate top image
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const activate = (index: number, x: number, y: number): void => {
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const imgElem: HTMLImageElement = createImgElement(imagesArray[index])
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topLayerPos = [x, y]
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FIFO(imgElem, layers, true)
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topLayerPosSet()
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last = { x, y }
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}
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// Compare the current mouse position with the last activated position
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const distanceFromLast = (x: number, y: number): number => {
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return Math.hypot(x - last.x, y - last.y)
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}
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// handle mouse move
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export const handleOnMove = (e: MouseEvent): void => {
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// meet threshold
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if (
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distanceFromLast(e.clientX, e.clientY) >
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window.innerWidth / thresholdSensitivityArray[thresholdIndex]
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) {
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// calculate the actual index
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const imageIndex = calcImageIndex(globalIndex, imagesArrayLen)
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// show top image and change index
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activate(imageIndex, e.clientX, e.clientY)
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imgIndexSpanUpdate(imageIndex + 1, imagesArrayLen)
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// self increment
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globalIndexInc()
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}
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}
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async function enterOverlay(): Promise<void> {
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// stop images animation
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window.removeEventListener('mousemove', handleOnMove)
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// set top image
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center(layers[4])
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for (let i = 4; i >= 0; i--) {
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layers[i].dataset.status = `t${4 - i}`
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}
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await delay(1600)
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// Offset previous self increment of global index (by handleOnMove)
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globalIndexDec()
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// overlay init
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overlayEnable()
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}
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// initialization
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export const trackMouseInit = (): void => {
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window.addEventListener('mousemove', handleOnMove)
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layers[4].addEventListener(
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'click',
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() => {
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void enterOverlay()
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},
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{
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passive: true
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}
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)
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}
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export const globalIndexDec = (): void => {
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globalIndex--
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}
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export const globalIndexInc = (): void => {
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globalIndex++
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}
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