Files
bridget/assets/ts/desktop.ts

104 lines
2.6 KiB
TypeScript

import { overlayEnable } from './overlay'
import {
FIFO,
layerPosSet,
center,
type position,
createImgElement,
calcImageIndex,
delay
} from './utils'
import { thresholdSensitivityArray, thresholdIndex } from './thresholdCtl'
import { imgIndexSpanUpdate } from './indexDisp'
import { imagesArrayLen, imagesArray } from './dataFetch'
// get layer divs
export const layers: HTMLDivElement[] = [
document.getElementById('layer1') as HTMLDivElement,
document.getElementById('layer2') as HTMLDivElement,
document.getElementById('layer3') as HTMLDivElement,
document.getElementById('layer4') as HTMLDivElement,
document.getElementById('layer5') as HTMLDivElement
]
// layers position caching
let topLayerPos: number[] = [0, 0]
export const topLayerPosSet = (): void => {
layerPosSet(topLayerPos[0], topLayerPos[1], layers[4])
}
// global index for "activated"
export let globalIndex: number = 0
// last position set as "activated"
let last: position = { x: 0, y: 0 }
// activate top image
const activate = (index: number, x: number, y: number): void => {
const imgElem: HTMLImageElement = createImgElement(imagesArray[index])
topLayerPos = [x, y]
FIFO(imgElem, layers, true)
topLayerPosSet()
last = { x, y }
}
// Compare the current mouse position with the last activated position
const distanceFromLast = (x: number, y: number): number => {
return Math.hypot(x - last.x, y - last.y)
}
// handle mouse move
export const handleOnMove = (e: MouseEvent): void => {
// meet threshold
if (
distanceFromLast(e.clientX, e.clientY) >
window.innerWidth / thresholdSensitivityArray[thresholdIndex]
) {
// calculate the actual index
const imageIndex = calcImageIndex(globalIndex, imagesArrayLen)
// show top image and change index
activate(imageIndex, e.clientX, e.clientY)
imgIndexSpanUpdate(imageIndex + 1, imagesArrayLen)
// self increment
globalIndexInc()
}
}
async function enterOverlay(): Promise<void> {
// stop images animation
window.removeEventListener('mousemove', handleOnMove)
// set top image
center(layers[4])
for (let i = 4; i >= 0; i--) {
layers[i].dataset.status = `t${4 - i}`
}
await delay(1600)
// Offset previous self increment of global index (by handleOnMove)
globalIndexDec()
// overlay init
overlayEnable()
}
// initialization
export const trackMouseInit = (): void => {
window.addEventListener('mousemove', handleOnMove)
layers[4].addEventListener(
'click',
() => {
void enterOverlay()
},
{
passive: true
}
)
}
export const globalIndexDec = (): void => {
globalIndex--
}
export const globalIndexInc = (): void => {
globalIndex++
}