Add .navClose styles for 30% min-width, right alignment, and pointer cursor.
Apply class to close div in mobile gallery nav for consistent keyboard support.
Signed-off-by: Sped0n <hi@sped0n.com>
Update gallery image styles to use max-height based on window minus nav,
max-width 100%, and auto width for proper scaling with contain fit.
Signed-off-by: Sped0n <hi@sped0n.com>
* feat: refactor file structure and imports in mobile and desktop components
- Removed the import of `scrollable` from `assets/ts/mobile/scroll.ts`
- Renamed `assets/ts/mobile/mounted.ts` to `assets/ts/mobile/state.ts`
- Changed the import of `active` from `./stage` to `./state` in `assets/ts/desktop/customCursor.ts`
- Changed the import of `active` from `../state` to `../globalState` in `assets/ts/desktop/stage.ts`
- Changed the import of `active` from `./stage` to `./state` in `assets/ts/desktop/stageNav.ts`
- Renamed `assets/ts/state.ts` to `assets/ts/globalState.ts`
- Created a new file `assets/ts/desktop/state.ts`
- Added the interface `HistoryItem` to `assets/ts/desktop/state.ts`
- Added the variables `cordHist`, `isOpen`, `active`, and `isLoading` to `assets/ts/desktop/state.ts`
- Deleted the function `loader` from `assets/ts/desktop/stage.ts` and replaced it with `setLoaderForImage`
- Deleted the import of `./stage` from `assets/ts/desktop/stageNav.ts`
- Added the import of `minimizeImage` from `./stage` in `assets/ts/desktop/stageNav.ts`
- Deleted the import of `./mounted` from `assets/ts/mobile/collection.ts`
- Changed the import of `mounted` from `./mounted` to `./state` in `
* refactor: refactor the `onVisible` function to improve performance
- Modify the type of the `onVisible` function parameter `T` to extend `HTMLElement`
- Change the `entries.forEach` loop in the `onVisible` function to `entries.every`
* feat: add new function for detecting opacity changes in element
- Add a new function `onOpacityOne` in `assets/ts/utils.ts`
- The function uses a `MutationObserver` to check for opacity changes on an element
- When the element's opacity reaches `1`, the provided callback function is called
- The `MutationObserver` is disconnected after the callback is executed
* refactor: refactor function names and parameters in intersection and mutation observers
- Change the function name `onVisible` to `onIntersection`
- Modify the `callback` parameter in the `onIntersection` function to accept `IntersectionObserverEntry[]` and `IntersectionObserver` parameters
- Remove the code block that checks for intersection ratio and immediately calls the `callback` function in the `onIntersection` function
- Modify the function name `onOpacityOne` to `onMutation`
- Modify the `callback` parameter in the `onMutation` function to accept `MutationRecord[]` and `MutationObserver` parameters
- Add a default value for the `observeOptions` parameter in the `onMutation` function
* refactor: refine preload logic on both mobile and desktop
* refactor: refactor import statements and add new files
- The import statement for `Watchable` in `assets/ts/globalState.ts` has been changed from `../utils` to `../globalUtils`
- The import statement for `Watchable` in `assets/ts/desktop/state.ts` has been changed from `../utils` to `../globalUtils`
- The import statement for `decrement` and `increment` in `assets/ts/desktop/stageNav.ts` has been changed from `../utils` to `../globalUtils`
- A new file `utils.ts` has been added in the `assets/ts/desktop` directory
- The import statements for `getRandom`, `onIntersection`, and `type MobileImage` in `assets/ts/mobile/collection.ts` have been changed from `../utils` to `./utils`
- The `imgs` array in `assets/ts/mobile/collection.ts` has been changed from an array of `HTMLImageElement` to an array of `MobileImage`
- The import statements for `expand`, `loadGsap`, `loadSwiper`, and `removeDuplicates` in `assets/ts/mobile/gallery.ts` have been changed from `../utils` to `../globalUtils`
- The import statement for `type MobileImage` in `assets/ts/mobile/gallery.ts` has been changed from `./utils` to `../mobile/utils`
- The `galleryLoadImages` function in `assets/ts/mobile/gallery.ts` has been removed
- A new file `utils.ts`
* refactor: refactor swiper import and functions in mobile and global utils
* refactor: refactor navigation and image loading logic in desktop and mobile
* refactor: remove print function and optimize removeDuplicates return
* refactor: update text variable assignments and attributes
* refactor: update variable types in galleryImages and collectionImages in mobile/gallery.ts
* refactor: refactor variable types for consistency with naming conventions
* refactor: update animation durations and types in gallery functions
* refactor: refactor image loading logic and add console logs
* refactor: refactor sass hierarchy
* refactor: remove console logs in multiple files
* feat: add new CSS rule for hiding elements
- Add a new CSS rule for the class "hide" with a display property set to "none".
* feat: refactor image loading and navigation logic on desktop
- Add a line of code in `assets/ts/desktop/stage.ts` to reset the `src` of `elc` and add a class `hide` to it
- Add a line of code in `assets/ts/desktop/stage.ts` to call the `loader` function with `elc` as an argument
- Add a function `loader` in `assets/ts/desktop/stage.ts` to handle image loading and error events
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to watch the `isLoading` state and set custom cursor accordingly
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle close click events by calling the `handleClick` function and setting `isLoading` state to false
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle previous/next click events by calling the `handleClick` function only if `isLoading` is false
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle previous/next hover events by setting `loadedText` and updating custom cursor depending on `isLoading` state
* feat: refactor createGallery function and enhance loading functionality on mobile
- Add a loading text element to the gallery.scss file
- Add a loading indicator to the createGallery function in gallery.ts
- Modify the createGallery function in gallery.ts to hide the loading text element on image load
- Move the image element append logic to the parent container in the createGallery function in gallery.ts
* feat: update translations and add new loading translation in i18n files
* chore: remove css source map
* chore: modify build command to ignore css source map
* refactor: remove unnecessary style
* fix: fix desktop cursor text transition bug
- Added a new SCSS partial `_collection.scss` to define styles for the collection component.
- Added a new SCSS partial `_gallery.scss` to define styles for the gallery component.
The new partials contain styles for the collection and gallery components, including layout, positioning, and animations.
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feat: add support for gallery functionality in mobile
- Created a new file `gallery.ts` to handle the gallery functionality in the mobile view.
- Added functions `slideUp()` and `slideDown()` to handle the sliding animation of the gallery.
- Initialized the gallery with the provided image data in the `initGallery()` function.
- Added event listeners to update the active slide and index text when the slide is changed.
- Created a helper function `changeSlide()` to change the active slide in the gallery.
- Created a helper function `scrollToActive()` to scroll to the active image in the collection.
- Created a helper function `updateIndexText()` to update the index text in the navigation.
- Created a helper function `createGallery()` to dynamically create the gallery HTML structure.
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feat: add scrollable flag for mobile view
- Created a new file `scroll.ts` to handle the scrollable flag for the mobile view.
- Added a `scrollable` variable as a Watchable object to control the scrollability of the view.
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fix: change port variable case from lowercase `port` to uppercase `PORT` to improve semantics
- Changed the variable name `port` to `PORT` in the `server.ts` file to improve code readability and semantics.
- The variable `PORT` is now used to define the port number for the server to listen on.