fix the bug of transition not working when changing from display none to block

This commit is contained in:
Spedon
2023-03-26 23:32:12 +08:00
parent 7f6cfe4366
commit 42a8bb8bc8
4 changed files with 59 additions and 25 deletions

View File

@@ -43,5 +43,10 @@
transition-timing-function: ease-out;
transition-duration: 0.2s;
}
&[data-status='overlay'] {
opacity: 1;
max-height: calc(100vh - var(--footer-height));
}
}
}

View File

@@ -14,16 +14,14 @@ import { imagesDivNodes as images } from './elemGen'
// global index for "activated"
export let globalIndex: number = 0
// last position set as "activated"
let last: position = { x: 0, y: 0 }
export let trailingImageIndexes: number[] = []
// only used in overlay disable, for storing positions temporarily
export let transformCache: string[] = []
// abort controller for enter overlay event listener
let EnterOverlayClickAbCtl = new AbortController()
// stack depth of images array
export const stackDepth: number = 5
export const addEnterOverlayEL = (e: HTMLImageElement): void => {
@@ -56,10 +54,10 @@ const activate = (index: number, mouseX: number, mouseY: number): void => {
images[index].style.transform = mouseToTransform(mouseX, mouseY, true, true)
images[index].dataset.status = 'null'
// reset z index
for (let i = 0; i < indexesNum; i++) {
images[trailingImageIndexes[i]].style.zIndex = `${i}`
for (let i = indexesNum; i > 0; i--) {
images[trailingImageIndexes[i - 1]].style.zIndex = `${i}`
}
images[index].style.display = 'block'
images[index].style.visibility = 'visible'
last = { x: mouseX, y: mouseY }
}
@@ -97,11 +95,19 @@ async function enterOverlay(): Promise<void> {
e.dataset.status = 'top'
center(e)
} else {
e.dataset.status = 'trail'
e.style.transitionDelay = `${0.1 * i}s`
e.dataset.status = 'trail'
}
}
await delay(stackDepth * 100 + 100 + 1000)
for (let i = 0; i < indexesNum; i++) {
images[trailingImageIndexes[i]].style.transitionDelay = ''
if (i === indexesNum - 1) {
images[trailingImageIndexes[i]].dataset.status = 'overlay'
} else {
images[trailingImageIndexes[i]].style.visibility = 'hidden'
}
}
// Offset previous self increment of global index (by handleOnMove)
globalIndexDec()
// overlay init

View File

@@ -55,38 +55,51 @@ export const overlayDisable = (): void => {
async function handleCloseClick(): Promise<void> {
// disable overlay
overlayDisable()
// get length of indexes and empty indexes array
const indexesNum = trailingImageIndexes.length
// empty trail images indexes
emptyTrailingImageIndexes()
// prepare animation
for (let i: number = 0; i < indexesNum; i++) {
// get element from index and store the index
const index: number = calcImageIndex(globalIndex - i, imagesArrayLen)
const e: HTMLImageElement = images[index]
trailingImageIndexes.unshift(index)
e.style.display = 'block'
// set z index for the image element
e.style.zIndex = `${indexesNum - i - 1}`
// set different style for trailing and top image
if (i === 0) {
// set position
e.style.transform = transformCache[indexesNum - i - 1]
// set transition delay
e.style.transitionDelay = '0s, 0.7s'
// set status for css
e.dataset.status = 'resumeTop'
e.style.transform = transformCache[indexesNum - i - 1]
} else {
// set position
e.style.transform = transformCache[indexesNum - i - 1]
// e.style.transitionDelay = `${1.2 + 0.1 * i - 0.1}s`
e.style.transitionDelay = '1.5s'
// set transition delay
e.style.transitionDelay = `${1.2 + 0.1 * i - 0.1}s`
// set status for css
e.dataset.status = 'resume'
}
// style process complete, show the image
e.style.visibility = 'visible'
}
// halt the function while animation is running
await delay(1200 + stackDepth * 100 + 100)
// add back enter overlay event listener to top image
addEnterOverlayEL(images[calcImageIndex(globalIndex, imagesArrayLen)])
// clear unused status and transition delay
for (let i: number = 0; i < indexesNum; i++) {
images[calcImageIndex(globalIndex - i, imagesArrayLen)].dataset.status = 'null'
const index: number = calcImageIndex(globalIndex - i, imagesArrayLen)
images[index].dataset.status = 'null'
images[index].style.transitionDelay = ''
}
// Add back previous self increment of global index (by handleOnMove)
globalIndexInc()
// add back mousemove event listener
window.addEventListener('mousemove', handleOnMove, { passive: true })
// empty the position array cache
emptyTransformCache()
}
@@ -107,12 +120,13 @@ const handlePrevClick = (): void => {
false
)
// hide last displayed image
images[imgIndex].style.display = 'none'
images[imgIndex].style.visibility = 'hidden'
images[imgIndex].dataset.status = 'trail'
// process the image going to display
center(images[prevImgIndex])
images[prevImgIndex].dataset.status = 'top'
images[prevImgIndex].dataset.status = 'overlay'
// process complete, show the image
images[prevImgIndex].style.display = 'block'
images[prevImgIndex].style.visibility = 'visible'
// change index display
imgIndexSpanUpdate(prevImgIndex + 1, imagesArrayLen)
}
@@ -134,13 +148,13 @@ const handleNextClick = (): void => {
false
)
// hide last displayed image
images[imgIndex].style.display = 'none'
images[imgIndex].style.visibility = 'hidden'
images[imgIndex].dataset.status = 'trail'
// process the image going to display
center(images[nextImgIndex])
images[nextImgIndex].dataset.status = 'top'
images[nextImgIndex].dataset.status = 'overlay'
// process complete, show the image
images[nextImgIndex].style.display = 'block'
images[nextImgIndex].style.visibility = 'visible'
// change index display
imgIndexSpanUpdate(nextImgIndex + 1, imagesArrayLen)
}
@@ -198,7 +212,9 @@ export const vwRefreshInit = (): void => {
r.style.setProperty('--footer-height', '31px')
}
// recenter image (only in overlay)
if (images[calcImageIndex(globalIndex, imagesArrayLen)].dataset.status === 'top')
if (
images[calcImageIndex(globalIndex, imagesArrayLen)].dataset.status === 'overlay'
)
center(images[calcImageIndex(globalIndex, imagesArrayLen)])
},
{ passive: true }

View File

@@ -62,7 +62,7 @@ export const createImgElement = (input: ImageData): HTMLImageElement => {
img.setAttribute('alt', '')
img.setAttribute('height', input.imgH)
img.setAttribute('width', input.imgW)
img.style.display = 'none'
img.style.visibility = 'hidden'
img.dataset.status = 'trail'
// img.style.backgroundImage = `linear-gradient(15deg, ${input.pColor}, ${input.sColor})`
return img
@@ -107,14 +107,18 @@ export const pushIndex = (
autoHide: boolean = true
): number => {
let indexesNum: number = indexesArray.length
// create variable overflow to store the tail index
let overflow: number
if (!invert) {
// push the tail index out and hide the image
if (indexesNum === stackDepth) {
// insert
indexesArray.push(index)
// pop out
overflow = indexesArray.shift() as number
// auto hide tail image
if (autoHide) {
imagesArray[overflow].style.display = 'none'
imagesArray[overflow].style.visibility = 'hidden'
imagesArray[overflow].dataset.status = 'trail'
}
} else {
@@ -123,10 +127,13 @@ export const pushIndex = (
}
} else {
if (indexesNum === stackDepth) {
// insert
indexesArray.unshift(calcImageIndex(index - stackDepth + 1, imagesArrayLen))
// pop out
overflow = indexesArray.pop() as number
// auto hide tail image
if (autoHide) {
imagesArray[overflow].style.display = 'none'
imagesArray[overflow].style.visibility = 'hidden'
imagesArray[overflow].dataset.status = 'trail'
}
} else {