mirror of
https://github.com/netbymatt/ws4kp.git
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140 lines
4.4 KiB
JavaScript
140 lines
4.4 KiB
JavaScript
import {
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radarFinalSize, pixelToFile, modTile, tileSize, mapSizeToFinalSize, fetchAsBlob,
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} from './radar-utils.mjs';
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// creates the radar background map image and overlay transparency
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// which remain fixed on the page as the radar image changes in layered divs
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// it returns 4 ImageBitmaps that represent the base map, and 4 ImageBitmaps that are the overlay
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// the main thread pushes these ImageBitmaps into the image placeholders on the page
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const baseMapImages = (tile) => new Promise((resolve) => {
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if (tile === false) resolve(false);
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fetchAsBlob(`/images/maps/radar-tiles/${tile}.webp`).then((blob) => {
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createImageBitmap(blob).then((imageBitmap) => {
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// extract the black pixels to overlay on to the final image (boundaries)
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const canvas = new OffscreenCanvas(imageBitmap.width, imageBitmap.height);
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const context = canvas.getContext('2d');
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context.drawImage(imageBitmap, 0, 0);
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const imageData = context.getImageData(0, 0, imageBitmap.width, imageBitmap.height);
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// go through the image data and preserve the black pixels, making the rest transparent
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for (let i = 0; i < imageData.data.length; i += 4) {
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if (imageData.data[i + 0] >= 116 || imageData.data[i + 1] >= 116 || imageData.data[i + 2] >= 116) {
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// make it transparent
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imageData.data[i + 3] = 0;
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}
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}
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// write the image data back
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context.putImageData(imageData, 0, 0);
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resolve({
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base: imageBitmap,
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overlay: canvas,
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});
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});
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});
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});
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onmessage = async (e) => {
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const {
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sourceXY, offsetX, offsetY,
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} = e.data;
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// determine the basemap images needed
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const baseMapTiles = [
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pixelToFile(sourceXY.x, sourceXY.y),
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pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y),
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pixelToFile(sourceXY.x, sourceXY.y + offsetY * 2),
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pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y + offsetY * 2),
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];
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// get the base maps
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const baseMapsPromise = Promise.allSettled(baseMapTiles.map(baseMapImages));
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// do some more calculations for assembling the tiles
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// the tiles are arranged as follows, with the horizontal axis as x, and correlating with the second set of digits in the image file number
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// T[0] T[1]
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// T[2] T[3]
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// tile 0 gets special treatment, it's placement is the basis for all downstream calculations
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const t0Source = modTile(sourceXY.x, sourceXY.y);
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const t0Width = tileSize.x - t0Source.x;
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const t0Height = tileSize.y - t0Source.y;
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const t0FinalSize = mapSizeToFinalSize(t0Width, t0Height);
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// these will all be used again for the overlay, calculate them once here
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const mapCoordinates = [];
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// t[0]
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mapCoordinates.push({
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sx: t0Source.x,
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sw: t0Width,
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dx: 0,
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dw: t0FinalSize.x,
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sy: t0Source.y,
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sh: t0Height,
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dy: 0,
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dh: t0FinalSize.y,
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});
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// t[1]
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mapCoordinates.push({
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sx: 0,
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sw: tileSize.x - t0Width,
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dx: t0FinalSize.x,
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dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x,
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sy: t0Source.y,
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sh: t0Height,
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dy: 0,
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dh: t0FinalSize.y,
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});
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// t[2]
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mapCoordinates.push({
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sx: t0Source.x,
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sw: t0Width,
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dx: 0,
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dw: t0FinalSize.x,
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sy: 0,
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sh: tileSize.y - t0Height,
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dy: t0FinalSize.y,
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dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y,
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});
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// t[3]
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mapCoordinates.push({
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sx: 0,
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sw: tileSize.x - t0Width,
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dx: t0FinalSize.x,
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dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x,
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sy: 0,
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sh: tileSize.y - t0Height,
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dy: t0FinalSize.y,
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dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y,
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});
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// wait for the basemaps to arrive
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const baseMaps = (await baseMapsPromise).map((map) => map.value ?? false);
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// build the response
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const t0Base = baseMaps[0].base;
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const t0Overlay = baseMaps[0].overlay.transferToImageBitmap();
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let t1Base; let t1Overlay; let t2Base; let t2Overlay; let t3Base; let t3Overlay;
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[1]) {
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t1Base = baseMaps[1].base;
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t1Overlay = baseMaps[1].overlay.transferToImageBitmap();
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}
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if (mapCoordinates[2].dy < radarFinalSize.height && baseMaps[2]) {
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t2Base = baseMaps[2].base;
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t2Overlay = baseMaps[2].overlay.transferToImageBitmap();
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[3]) {
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t3Base = baseMaps[3].base;
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t3Overlay = baseMaps[3].overlay.transferToImageBitmap();
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}
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}
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// baseContext.drawImage(baseMaps.fullMap, sourceXY.x, sourceXY.y, offsetX * 2, offsetY * 2, 0, 0, radarFinalSize.width, radarFinalSize.height);
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postMessage({
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t0Base, t0Overlay, t1Base, t1Overlay, t2Base, t2Overlay, t3Base, t3Overlay,
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}, [t0Base, t0Overlay, t1Base, t1Overlay, t2Base, t2Overlay, t3Base, t3Overlay]);
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};
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